[object Object]
KeyNotFoundException: The given key 'Alley Parking Lane - Angled67 2.9x5.5' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.CreateParkingPieces () [0x0016f] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:376
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.DoNetPieceCreation () [0x00018] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:175
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.DoCustomSectionSetup () [0x00036] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:146
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.OnUpdate () [0x000f8] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:98
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:Error(Exception)
RoadBuilder.Systems.RoadBuilderNetSectionsSystem:OnUpdate() (at E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:132)
RoadBuilder.Systems.RoadBuilderGenerationDataSystem:OnUpdate() (at E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderGenerationDataSystem.cs:42)
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Prefabs.PrefabSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()
[object Object]
KeyNotFoundException: The given key 'RB Parking Piece Angled' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.AddParkingNetSections () [0x000de] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:1025
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.DoNetSectionCreation () [0x0001e] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:200
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.DoCustomSectionSetup () [0x0003d] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:149
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.OnUpdate () [0x000f8] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:98
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:Error(Exception)
RoadBuilder.Systems.RoadBuilderNetSectionsSystem:OnUpdate() (at E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:132)
RoadBuilder.Systems.RoadBuilderGenerationDataSystem:OnUpdate() (at E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderGenerationDataSystem.cs:42)
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Prefabs.PrefabSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()
[object Object]
KeyNotFoundException: The given key 'RB Empty Section 0.5' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at RoadBuilder.LaneGroups.EmptyGroupPrefab+<SetUp>d__3.MoveNext () [0x00031] in E:\Programming\RoadBuilder-CSII\RoadBuilder\LaneGroups\EmptyGroupPrefab.cs:67
at Colossal.IO.AssetDatabase.Internal.HelperExtensions.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Action`1[T] action) [0x00017] in <1f066ac46d3749f5b40861c02eb2e8f4>:0
at RoadBuilder.LaneGroups.EmptyGroupPrefab.Initialize () [0x001a4] in E:\Programming\RoadBuilder-CSII\RoadBuilder\LaneGroups\EmptyGroupPrefab.cs:57
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.DoNetGroupsCreation () [0x0005b] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:227
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.DoCustomSectionSetup () [0x00044] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:152
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.OnUpdate () [0x000f8] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:98
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:Error(Exception)
RoadBuilder.Systems.RoadBuilderNetSectionsSystem:OnUpdate() (at E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:132)
RoadBuilder.Systems.RoadBuilderGenerationDataSystem:OnUpdate() (at E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderGenerationDataSystem.cs:42)
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Prefabs.PrefabSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()
Thank you for the quick update!Game update 1.2.0f1 should fix most of the crashes everyone has been experiencing while using Road Builder and other mods, let me know if you still experience any crashes
@Xabibas please update your game
MissingFieldException: Field not found: string Colossal.PSI.Environment.EnvPath.kStreamingDataPath Due to: Could not find field in class
Rethrow as TypeInitializationException: The type initializer for 'RoadBuilder.Utilities.FoldersUtil' threw an exception.
at RoadBuilder.Mod.OnLoad (Game.UpdateSystem updateSystem) [0x0000f] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Mod.cs:35
at Game.Modding.ModManager+ModInfnLoad (Game.UpdateSystem updateSystem) [0x00015] in <403fee90805b48209a461f9c50ea53e5>:0
at Game.Modding.ModManager+ModInfo.Load (Game.UpdateSystem updateSystem) [0x00162] in <403fee90805b48209a461f9c50ea53e5>:0
Yes I downloaded last game update and then updated road builder@karenbadalyan make sure your mod is up to date and your game is as well
I can't even start to load save cuz game stuck in main menu and then crashes. Not sure if it's caused by Road Builder. But this error with RB displays at main menuIf you load a save that contains a road not already in your system road builder will want to display a popup dialog box upon loading the save. When this event occurs the game crashes.
If you manually load the missing road files (and thus have all the roads) this message will not display and you are able to load the save without issue.
In testing I had some errors on entering the main menu that would only clear after rebooting the PC. Try that.I can't even start to load save cuz game stuck in main menu and then crashes. Not sure if it's caused by Road Builder. But this error with RB displays at main menu