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Hello, I'm encountering a crash issue with the use of this mod. Here is the error message in Skyve :
[EXCEPTION] - [16:34:04,663] - (Player.log)
[RoadBuilder] [WARN] Failed to save thumbnail System.IO.IOException: Sharing violation on path C:Users%username%AppDataLocalTempColossal OrderCities Skylines IIRoadBuilder5145903b-e298-45a8-8f97-085867a2883d-76561198122099072.svg
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options)
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options)
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize)
at System.IO.StreamWriter..ctor (System.String path)
at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string)
at System.IO.File.WriteAllText (System.String path, System.String contents)
at RoadBuilder.Systems.UI.RoadBuilderRoadManagementUISystem.LoadPage () in E:programmingRoadBuilder-CSIIRoadBuilderSystemsUIRoadBuilderRoadManagementUISystem.cs:374
 
A request, a suggestion.
When making a road, the speed must be set one by one using the mouse button. Is it possible to select from a drop-down list? Because it takes quite a long time if I want to make a lot of trips.
Thanks in advance.
 
Hey there. Everytime I try to use the builder, it shows to me the following error:
[object Object]
With object GameManager (Game.SceneFlow.GameManager)
UriFormatException: Invalid URI: The format of the URI could not be determined.
at System.Uri.CreateThis (System.String uri, System.Boolean dontEscape, System.UriKind uriKind) [0x0007b] in <09af50eda9a647268d2c4fcdf7fac506>:0
at System.Uri..ctor (System.String uriString) [0x00014] in <09af50eda9a647268d2c4fcdf7fac506>:0
at Colossal.UI.DefaultResourceHandler+<RequestAsync>d__37.MoveNext () [0x00037] in <358e0d21702c4f5db66194b060c4fd32>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <b4e80bd296bc48ba89d931486f299d70>:0

Anyone knows the cause?
 
After last mod update I get errors while game is loading.
[object Object]
KeyNotFoundException: The given key 'Alley Parking Lane - Angled67 2.9x5.5' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.CreateParkingPieces () [0x0016f] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:376
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.DoNetPieceCreation () [0x00018] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:175
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.DoCustomSectionSetup () [0x00036] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:146
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.OnUpdate () [0x000f8] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:98
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:Error(Exception)
RoadBuilder.Systems.RoadBuilderNetSectionsSystem:OnUpdate() (at E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:132)
RoadBuilder.Systems.RoadBuilderGenerationDataSystem:OnUpdate() (at E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderGenerationDataSystem.cs:42)
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Prefabs.PrefabSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()

[object Object]
KeyNotFoundException: The given key 'RB Parking Piece Angled' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.AddParkingNetSections () [0x000de] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:1025
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.DoNetSectionCreation () [0x0001e] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:200
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.DoCustomSectionSetup () [0x0003d] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:149
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.OnUpdate () [0x000f8] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:98
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:Error(Exception)
RoadBuilder.Systems.RoadBuilderNetSectionsSystem:OnUpdate() (at E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:132)
RoadBuilder.Systems.RoadBuilderGenerationDataSystem:OnUpdate() (at E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderGenerationDataSystem.cs:42)
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Prefabs.PrefabSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()


[object Object]
KeyNotFoundException: The given key 'RB Empty Section 0.5' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at RoadBuilder.LaneGroups.EmptyGroupPrefab+<SetUp>d__3.MoveNext () [0x00031] in E:\Programming\RoadBuilder-CSII\RoadBuilder\LaneGroups\EmptyGroupPrefab.cs:67
at Colossal.IO.AssetDatabase.Internal.HelperExtensions.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Action`1[T] action) [0x00017] in <1f066ac46d3749f5b40861c02eb2e8f4>:0
at RoadBuilder.LaneGroups.EmptyGroupPrefab.Initialize () [0x001a4] in E:\Programming\RoadBuilder-CSII\RoadBuilder\LaneGroups\EmptyGroupPrefab.cs:57
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.DoNetGroupsCreation () [0x0005b] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:227
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.DoCustomSectionSetup () [0x00044] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:152
at RoadBuilder.Systems.RoadBuilderNetSectionsSystem.OnUpdate () [0x000f8] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:98
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:Error(Exception)
RoadBuilder.Systems.RoadBuilderNetSectionsSystem:OnUpdate() (at E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderNetSectionsSystem.cs:132)
RoadBuilder.Systems.RoadBuilderGenerationDataSystem:OnUpdate() (at E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderGenerationDataSystem.cs:42)
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Prefabs.PrefabSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()
 
Game update 1.2.0f1 should fix most of the crashes everyone has been experiencing while using Road Builder and other mods, let me know if you still experience any crashes

@Xabibas please update your game
 
My game was crashing after the update until I went into the road builder menu and deleted all instances of one of my roads with angled parking. I don't know if there was something wrong with that road in particular but I'm able to use this mod without issues afterwards.
 
Hi! After last game and mod updates i get this error in main menu (also game freezing in main menu then crashing):

MissingFieldException: Field not found: string Colossal.PSI.Environment.EnvPath.kStreamingDataPath Due to: Could not find field in class

Rethrow as TypeInitializationException: The type initializer for 'RoadBuilder.Utilities.FoldersUtil' threw an exception.
at RoadBuilder.Mod.OnLoad (Game.UpdateSystem updateSystem) [0x0000f] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Mod.cs:35
at Game.Modding.ModManager+ModInfo_OnLoad (Game.UpdateSystem updateSystem) [0x00015] in <403fee90805b48209a461f9c50ea53e5>:0
at Game.Modding.ModManager+ModInfo.Load (Game.UpdateSystem updateSystem) [0x00162] in <403fee90805b48209a461f9c50ea53e5>:0
 
Last edited:
If you load a save that contains a road not already in your system road builder will want to display a popup dialog box upon loading the save. When this event occurs the game crashes.

If you manually load the missing road files (and thus have all the roads) this message will not display and you are able to load the save without issue.
 
If you load a save that contains a road not already in your system road builder will want to display a popup dialog box upon loading the save. When this event occurs the game crashes.

If you manually load the missing road files (and thus have all the roads) this message will not display and you are able to load the save without issue.
I can't even start to load save cuz game stuck in main menu and then crashes. Not sure if it's caused by Road Builder. But this error with RB displays at main menu