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JorgeP

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Oct 6, 2015
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In the current system the number of trade goods produced are calculated in each territory depending on the number of slaves, but they are rounded down before pooling them at a province level. So for example, a territory that has 8 slaves and needs 10 to get a surplus only gets 1 trade good instead of 1.8

In my opinion, the numbers should be added first and rounded afterwards, which could change the results a little for trade goods produced in several territories of the same province. For example, with one territory producing 1.8 like in the example above and another producing 1.4 the end result would be rounded to 3 units of that trade good at province level instead of 2

I think that this would improve the system a little without needing a big rework. Also it would create an incentive to focus on the main trade good of a province which is nice from a role play perspective.

Cheers!
 
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