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DSYoungEsq said:
1. Colonial fortresses: do you recommend Spain spend the money to establish fortifications in its American colonies?

I recommend minimals in all cities, regardless of colonies/pagans. Beyond that is probably going to be wasteful.

DSYoungEsq said:
2. How important do you think it is for Spain to try and obtain California and its provinces?

There are several colonial regions that Spain can bargain off to France/England/Holland/Sweden/Denmark: California, Uruguay, Southeast North America, Phillipines, etc. In an ideal world, I would colonize everything. However, trade-offs will have to be made somewhere. Better to cut your losses before it is forced upon you. As always, I always recommend trading away things you are about to lose ANYWAY to someone as a part of a diplomatic deal that just to lose them outright.

DSYoungEsq said:
3. Should Spain fight for the Caribbean?

As all Caribbean islands are gateways to your other possessions for large European armies in transit, I recommend that you go out of your way to colonize them all. The only exception to this would be trading away colonization rights to another country as part of a very necessary political deal.
 
WOW! Guide is great! Thanks Ryo! :D

K'shar you played one, in your words, very sucessfull Spain and btw you are English native speaker so maybe you could write something from that game too. Not about Spain (I doubt much could be added to Ryo's guide) but about your Spain. It could be interesting to Fnuco and me now after we saw what had he done and after I saw one sucessfull Spain but without necessary number of CCs (I lost humiliatingly against Nappy with 500k troops (I had 110k in Iberian peninsula, at the max of the war 200k which was lost in one single moment in decisive fight). War lasted less than two years and my MP dropped to 7k per year so I guess it was the end despite my fenix fleet.
 
Nice guide.
But spain meh, ships ,colonialisation :p
 
Nabukodonosor said:
WOW! Guide is great! Thanks Ryo! :D

K'shar you played one, in your words, very sucessfull Spain and btw you are English native speaker so maybe you could write something from that game too. Not about Spain (I doubt much could be added to Ryo's guide) but about your Spain. It could be interesting to Fnuco and me now after we saw what had he done and after I saw one sucessfull Spain but without necessary number of CCs (I lost humiliatingly against Nappy with 500k troops (I had 110k in Iberian peninsula, at the max of the war 200k which was lost in one single moment in decisive fight). War lasted less than two years and my MP dropped to 7k per year so I guess it was the end despite my fenix fleet.

Besides doing pretty much what Ryo already outlined, i'll tell you the simply and hard truth. Spain did so well (but still couldn't dominate England/France lategame --> read leaders) because Caslu made a mistake. He should have hounded my colonies and Empire to the last man with his navy and leader/morale advantage. That would have put a hard dent in my side, as it was though he practically secured my empire (by me ensuring his) and kept warfare limited to Europe ... a most beneficial situation for Spain.

Point: If your England and there is an uber-spain in the mix. It is your solemn right to always be nipping at their heels wherever a ship can sail.
 
Hehe, one more thing Nab. Fighting in Nappy times and in particular the man himself, requires its' own seperate guide ... we all learn the hard lesson of losing an entire 200K+ army to Nap and co. at one time or another.
 
K'shar said:
Hehe, one more thing Nab. Fighting in Nappy times and in particular the man himself, requires its' own seperate guide ... we all learn the hard lesson of losing an entire 200K+ army to Nap and co. at one time or another.

not my case, one has to know when to retreat or counter attack properly.
 
I think Spain should be very aggressive, some tips:

-Spain will never renounce to Italy. Italy, and its cots are more than a simple objective, it's Spain's everything. If Austria wants Italy, don't support the unthankful bastard :) Italy represents MP, wealth, a strong base to rule in the mediterranean. Personally, I'd take Languedoc, Provence and Savoy later on to connect those lands.

-Spain should take Timbuktu before anyone and support Hungary as Austrian. Weakening the beast Oe is always a good thing to do because they can build sails like mad, or it can use its MP to crush Austria, your ally against France.

-Crush France early, a good player should take Mexico in 1495-96 or even earlier if there's luck with Columbus. After having Mexico, Spain's incomes grow to 110-120. mint, don't wait, France is a crt behind you :eek:

-In the beginning of the game, ally Naples, then Navarra.

-Ryo's right, before converting, make minimum fortifications in your colonies. Trade!!! no one's competing in the east, what are you waiting for? use explorers and Portugal! never let your explorers die of boredom, neither let your conquistadors stay in a province hunting flies. send them to the north, discover NA completely if you can, South America, the Cot in Delhi after Mughals relocalization of their capitol event, Malacca, China's Cot, Japan, Isfahan, Zanzibar, etc. Cots are important for you!

-Optional* a bad Oe player would wait till 1510 to annex Mameluks. after the french war, or after you get land 9, attack Mameluks, you have cassus belli! take Alexandria, sell it later, or keep it as yours. You can get a lot of money from Oe by doing this, or you just simply hurt Oe a lot!

-Optional* Netherlands is hard to protect, it's reformist and it causes great pain to your treasury to keep it without rebels. give it for money (never to France) release NL (bad idea in long term) convince Austria to keep it in exchange of Money, support, Italy. NL's not worth that much for Spain.

-Optional* (gamey too) give Portugal 3 secret american gold mines to avoid bankrups ;)

-Optional* colonize in Asia, Africa or India. I always colonize Phillippines, it's a good base to conquer China's cots, Malacca (if there's no Portugal), then India why not? set a base in India, an island or something close to isfahan, you'd love to surprise OE there (Egypt, and Irak especially).

-Spain usually has inflation problems, annex and convert pagans, build colonies (never have 6 colonists!) use them! after explorations, use explorers, conquistadors to set colonies quicker and cheaper. Invest hard in Infra till infra 5, I use to have infra 5 in 1545 or 1550. after that you can invest in trade as much as you can.

-Some pagan provinces in America (especially Incas) can be converted spending 50 or 60 coins because those provinces may have less than 5k inhabitants around 1510. forget fortifications, place troops and convert them!

-Spain depends on sails to keep the empire safe, make galleys, more than Oe (always!) Then get infra 5, place governors in every province of your empire and mint to make 100 warships. They're worth the 1-1.5% inflation. Warships shouldn't be used in mediterranean wars with OE or France. They can protect your colonies, they can reinforce Mexico, they can transport troops to India against Mughals, Oe, they can do the same about England, its colonies, etc. If Spain lost the seas, you'd be ganged.

-I usually try having land 9 asap in order to invade France and Oe early. after this you don't need to invest hard on it. but keep an eye on your enemies, especially England, never let them have a better crt than yours. you can easily invest hard on land or naval technology to gain a decent tech level quickly. BUT you should invest in infra and trade. So if they're having the same crt, don't worry, keep investing in infra/trade. If they're reaching a new crt level, invest in land/naval too, prehevention is important!

-Spain's decadence in 17th century; this is the period you'll defend yourself. try having huge armies/fleets, try investing in better crt levels, this helps to keep foreign powers in peace with you. If a war can't be avoided, use diplomacy with everyone, buy allies, whatever, you name it, but don't behave cocky, this is NOT 16th century!

-Important: giving a gift to some human countries in a war (always when those countries you get along are in danger, not before or after they're at war) is always an investment. for example, If Poland's growing a lot, fund Russia (don't count much on Sweden for this for obvious reasons, they are dangerous at sea, they have nice technology and very good leaders) Don't let Russia fall, Poland would want to expand in Germany after Russia's annexation, bad for Austria --> bad for you of course. fund Persia, fund Austria, fund France's enemies, invest!

hope this helps a little
 
One thing about Spain:

It is true that Spain can get really powerful and dominate the game. On the other hand, I had seen several times Spains that are awfully weak and end being non-entities. And the reason has always been the same: Inflation (and the usual consequence: get behind in land and naval).


So, be careful with inflation. Obivously, you need to mint sometimes to do all the things Spain needs, but if you are going to mint, make the minting valuable.
 
K'shar said:
Besides doing pretty much what Ryo already outlined, i'll tell you the simply and hard truth. Spain did so well (but still couldn't dominate England/France lategame --> read leaders) because Caslu made a mistake. He should have hounded my colonies and Empire to the last man with his navy and leader/morale advantage. That would have put a hard dent in my side, as it was though he practically secured my empire (by me ensuring his) and kept warfare limited to Europe ... a most beneficial situation for Spain.

Point: If your England and there is an uber-spain in the mix. It is your solemn right to always be nipping at their heels wherever a ship can sail.

I like cheaper and faster wars... Why I would fought you if I could destroy all of your allies?? Sweden lost Copenhaghem, Austria lost all North Germany, Berlin, Bohemia (England had a border with Wien!!)... My strategy was:

- Well, let me bring France to an alliance, France-Spain will be busy while I will grow stronger, since I couldnt compete against your huge ammounts of money, neither you could destroy a France and its huge MP and leaders

- So your allies were left alone and then could be smashed by Malborough and the English Army ;)

- This way I could manage to end that game in statemale and England and Spain were the victorious...

I would do all again, since fight directly against you would mean lose my leadership in Europe.

BTW good guides...
 
Casluerj said:
I like cheaper and faster wars... Why I would fought you if I could destroy all of your allies?? Sweden lost Copenhaghem, Austria lost all North Germany, Berlin, Bohemia (England had a border with Wien!!)... My strategy was:

- Well, let me bring France to an alliance, France-Spain will be busy while I will grow stronger, since I couldnt compete against your huge ammounts of money, neither you could destroy a France and its huge MP and leaders

- So your allies were left alone and then could be smashed by Malborough and the English Army ;)

- This way I could manage to end that game in statemale and England and Spain were the victorious...

I would do all again, since fight directly against you would mean lose my leadership in Europe.

BTW good guides...


Interesting...
 
I agree with Ryo. Do not piss Portugal off as Spain. They are the unknown factor. They can really hit you where it hurts, even without DoWing you.
 
ryoken69 said:
I firmly believe the best way to avoid gangbangs is a carefully managed Non-Aggression Pact system. For example, my uber-austria in WAR IV (maybe III, cannot remember atm) was built by such a regime. It broke down when King John's France refused to sign a NAP of proper length, Lady Europa's Brandenburg rebelled against Austrian hegemony in Germany, and I made some mistakes of my own that didnt correct the problems.
...

Are your neighbor enemies are always so ... intellegent to let you trick so easy diplomacy with them ?
I wouldn`t call "best way" what it is not reliable and recognized as pure luck. Normally OE and France cooperated to the same nap politic, which is pretty logical. Finally that happened in the written case.
 
Actually, I find that most players are concerned about their own countries, not their allies. If you dangle a nice deal in front of one country, it is likely to eventually break down and accept.

<SNIP>

You know what, I am not going to post the answer to this question here, because I have soooooooooo much fucking time here at work to sit on my ass, I am going to start a new thread about diplomacy.