Finally all caught up! I agree with @Specialist290 on the White Legs: I'm definitely trying not to cheer for them, but it's getting harder and harder!
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Thanks for reading along, and thanks for the ACA vote! I'll be working in some alternative character perspectives, so perhaps I can moderate the White Legs bias my AAR has. I don't want to condemn them, and I honestly wasn't totally sold on the Savages of Utah title because it kind of pigeon holes them, but I couldn't think of anything better. I'm glad the complexity is coming across, especially since civilization is relative.Finally all caught up! I agree with @Specialist290 on the White Legs: I'm definitely trying not to cheer for them, but it's getting harder and harder!
You’ve read my stuff, you know I love rambling! Honestly I’m a big fan of the varying points of view. And the wasteland is perfect for this, given how polarised everyone’s culture is!Thanks for reading along, and thanks for the ACA vote! I'll be working in some alternative character perspectives, so perhaps I can moderate the White Legs bias my AAR has. I don't want to condemn them, and I honestly wasn't totally sold on the Savages of Utah title because it kind of pigeon holes them, but I couldn't think of anything better. I'm glad the complexity is coming across, especially since civilization is relative.
Sorry for the rambling, and thanks again for the support!
I really love them too, and there should be a couple decently interesting ones coming up while Albert should slowly become a bit more important. I really enjoy the different cultures, which is possibly why I find the Hellenistic era so fascinating; Greek and Roman culture were widespread, but there were numerous tribes and the world was really quite divided. It's too bad Imperator seems so empty since I love that era, but that might be partly why I enjoy your AAR so much (beside the good writing and interesting story of course).You’ve read my stuff, you know I love rambling! Honestly I’m a big fan of the varying points of view. And the wasteland is perfect for this, given how polarised everyone’s culture is!
Thank you so much for the praise! I've enjoyed writing her a lot more than I thought I would, and I hope she continues to interest you.Also, Jump is already one of my favourite characters in any AAR
Indeed, I've had some fun runs on Imperator but it does feel a bit empty. I'm hoping they DO take it in a different direction, and don't just dump it completely. And thank you for the compliments. I myself have a bad tendency to do "restoration" runs, especially on CK2, but I'm glad Alkaios's story is becoming something a bit more.I really love them too, and there should be a couple decently interesting ones coming up while Albert should slowly become a bit more important. I really enjoy the different cultures, which is possibly why I find the Hellenistic era so fascinating; Greek and Roman culture were widespread, but there were numerous tribes and the world was really quite divided. It's too bad Imperator seems so empty since I love that era, but that might be partly why I enjoy your AAR so much (beside the good writing and interesting story of course).
If you need to scratch that itch, I'd highly recommend the Europa Barbarorum 2 mod for Medieval 2 Total War. It's a bit clunky at times, but the atmosphere and passion for the era is there.Indeed, I've had some fun runs on Imperator but it does feel a bit empty. I'm hoping they DO take it in a different direction, and don't just dump it completely.
Those are nice because they give a clear goal, although it never hurts to branch out.I myself have a bad tendency to do "restoration" runs, especially on CK2, but I'm glad Alkaios's story is becoming something a bit more.
Yes, Jump actually started as a Lord Humongous style raider in Fallout 3, evolved into a female tribal courier because I wanted to see how the Legion treated a woman joining them, before finally becoming a White Leg when I got a computer capable of running New Vegas and the Honest Hearts race mod. All the pictures of her in this AAR are a recreation of her in-game.As for Jump, was she one of your Courriers? I like how you managed to turn her into a secondary protagonist, especially in a game like HOI4 which sometimes lacks in characters.
Something one should never apologise for!I had family in town and was busy having fun
That was the mod-makers having fun, but I thought it was funny! Nice work noticing, I was curious if anyone would.In one of the battle screenies I noticed one war band was called ‘Salt-upon-Fries’.Was that you, or the mod makers having a bit of fun?
Basically all that's known about the rest of the world is it's been nuked and is at least as destroyed as North America. Hypothetically there's a world out there, but nobody's crossing any oceans to find out.A question about the mod: is the universe confined to just the former USA (which I kinda assume) or North America, or is the rest of the world out there somewhere?
Thanks for the feedback! I honestly feel like the goal of HOI4 was to make it a better multiplayer game and allow people to blow through a campaign quickly. I don't know why else they would try so hard to automate the military.Thank you for the update. I wish HoI had done more with the human element. Make the leaders and generals more crucial and allow for their loss by either death, injury or lack of performance.
The White Legs are on bad terms with all of their neighbors. The Eighties are basically raiders, so the groups don't get along because they fight each other periodically, while most of the neighboring tribes (Sorrows, Dead Horses, Crazy Horns, and Eagle Rock) are loosely aligned with New Canaan. The Crazy Horns are probably the closest, but even they aren't allied yet.How do the other tribes/factions feel about the White Legs' rampage? New Canaan hates them and the Legions are semi-allied, but might others join against Salt in the future if he becomes too powerful?
These character are what make this AAR great! As long as you're not burnt out on having to write multiple characters, keep doing what you're doing.but I keep getting distracted by interesting characters. I honestly thank they're more fun than HOI4's combat, so I hope you'll humor me.
It certainly is.his internal monologue should provide food for thought. He should come off as mysterious and conflicted, so hopefully it's working
Of course we will.I hope you'll humor me
I've been having a great time writing them, and I'm trying to slowly tie things together. I still haven't figured out a great way to write up HOI4's combat, so the characters help me create a coherent story.These character are what make this AAR great! As long as you're not burnt out on having to write multiple characters, keep doing what you're doing.
I made it more explicit, but from what I recall, Joshua Graham describes being thrown down the Grand Canyon as his second baptism. His homecoming isn't discussed much in-game beyond that they welcomed him back, so I made the obvious parallel to the Prodigal Son explicit.Was the parallel between Joshua's return and the Parable of the Prodigal Son your doing or Bethesda's?
Well that's good to hear! Even people that play Fallout New Vegas struggle to interpret Flag-Bearer, so he's just a strange guy.It certainly is.
I think I'm going to get sidetracked from the big war another update or two. A couple events arose (one expected, the other not), and I think they deserve their own write-up.Of course we will.
Another interesting episode. Building it up nicely for the next big war.
That really would be a tragedy, and especially if it all comes back to our favorite tribals in the end!What lovely new characters you have introduced. It would sure be a shame if some more tragic events came along and messed up their lives more than they already have been.
I'm glad you're enjoying it!War is the game but the people are the stars. You are welcome. Thank you for the update
Hopefully I can do them justice! The nice thing with the Flag-Bearer is we'll get to see most of the character development we're only told about in game.Ah, the Flag-bearer and the Burned Man, two of the characters I find most fascinating in Fallout lore in part because of what they share in common -- both seeking meaning in a world that has seemingly cast them adrift.