• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Rambo

Colonel
96 Badges
Aug 11, 2005
1.152
61
  • Crusader Kings II: Holy Knight (pre-order)
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • War of the Vikings
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: No Step Back
  • Divine Wind
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
Fellow Crusaders, I wanted to know if someone can help me figure out how to add reformed norse religion to this trigger that allows religions / governments to raid. I think if i can set it to also allow 'faith = {has_doctrine = tenet_warmonger} it will also work since thats a doctrine (or can be) in reformed_asatru.

can_raid_trigger = {
OR = {
government_has_flag = government_can_raid_rule
faith = { has_doctrine = unreformed_faith_doctrine }
}
NOT = {
faith = {
has_doctrine_parameter = holy_wars_forbidden
}
}
}
 
Last edited:
Ok I figured it out, for some reason has_doctrine = tenet_warmonger didnt work. I aded religion = norse_reformed under OR and that did the trick :)