There was no answer in the thread with quick questions, so I create this separate thread.
Hello.
I have a mod that changes on_action and spawn character in event.
But the character is always the same! At the same time, calling the event from the console is different.
I thought for a long time and found a problem. SEED in events which causes on_action is always zero.
I tried to call the EVENT which causes the EVENT I need. And cheers, something has changed! I was already glad that I did not have an army of clones, but it turned out that SEED is now equal to 1, not zero.
And now I already have an army of clones, not with zero seed, but with the ONE.
My question is this: How to get SEED to randomly generate randomly every time? As if the event is being called from the console?
Thanks in advance, do not judge strictly for English. I use a translator.
Hello.
I have a mod that changes on_action and spawn character in event.
But the character is always the same! At the same time, calling the event from the console is different.
I thought for a long time and found a problem. SEED in events which causes on_action is always zero.
I tried to call the EVENT which causes the EVENT I need. And cheers, something has changed! I was already glad that I did not have an army of clones, but it turned out that SEED is now equal to 1, not zero.
And now I already have an army of clones, not with zero seed, but with the ONE.
My question is this: How to get SEED to randomly generate randomly every time? As if the event is being called from the console?
Thanks in advance, do not judge strictly for English. I use a translator.