• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

xMer

Colonel
109 Badges
Mar 11, 2012
832
139
  • Sengoku
  • Hearts of Iron IV: Field Marshal
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • The Showdown Effect
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Impire
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Hearts of Iron III Collection
  • Cities in Motion 2
  • Hearts of Iron III
  • Europa Universalis IV: Art of War
  • For the Motherland
  • Europa Universalis III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • BATTLETECH - Backer
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Stellaris: Megacorp
  • Shadowrun Returns
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun: Hong Kong

Integrity​

I have verified my game files (on Steam)​

Yes

I have disabled all mods​

Yes

Required​

Summary​

Sepoy Mutiny war do not trigger and subjects become free instantly

Description​

Hindustan get annexed by other princely state which invalidate war and all disloyal BIC subjects get their freedom without war

Based on my investigation following things happen:
1. Sepoy mutiny Journal(je_uneasy_raj) fails and trigger event sepoy_mutiny_events.3
2. sepoy_mutiny_events.3 immediate section execute
including following scripted effect "sepoy_mutiny_princely_states_stance_effect = yes"
This effect make all disloyal princely states free.
3. je_princely_states complete
4. princely_states.2 execute and make princely states annex other princely states
one of princely states annex Hindustan (c:MUG)
5. sepoy_mutiny_events.3 event continue and default option is executed
This option should setup war between Hindustan(c:MUG) and BIC/GBR
however at this point Hindustan no longer exist and sepoy mutiny event chain break (error.log confirms that)

potential solutions:
1. ensure following 2 scripted effects in sepoy_mutiny_events.3 are executed in same block of code
sepoy_mutiny_princely_states_stance_effect = yes
sepoy_mutiny_run_all_effects = yes
2. add condition to princely_states.2 that princely states should never annex c:MUG
3. add condition to je_princely_states that it shouldn't complete till sepoy mutiny is concluded

attached solution proposition that move execution of
sepoy_mutiny_princely_states_stance_effect = yes
and
sepoy_mutiny_run_all_effects = yes
to same block of code

Steps to reproduce​

load attached save
on AUG 3 sepoy_mutiny would trigger
Bikaner annex Hindustan
Patiala annex Bikaner
There is no Hindustan so war do not happen.
NOTE: do not switch to hindustan as it would stop bug from occuring (due to condition that prevent player country to be annexed by princely state)

Game Version​

1.9.7

OS​

Windows

Additional​

Bug Type​

Other

Save Game​

View attachment brokenindia.v3

Attachments​

View attachment sepoy_mutiny_events.txt

Player Pain​

8

 
Upvote 0