Some things in this game make no sense at all to me and it annoys me. Some things makes me question whether anyone really tested the game for any longer period of time.
For example who thought it was a good idea to make the player go through the following for some measly treasure:
A small room with 4 skeletons defending a chest, looks easy enough right for some treasure? Yes the skeletons if easy and with 1 squad + baal you might lose a single troop or two. But wait, as soon as you open the chest by some weird magic a strong warlock or even worse a overlord guy spawns. The overlord guy takes 3 squads early game to take down and that is with a lot of losses. And for what? 25 treasure? I can raid the same amount in less time with 4 single lvl 1 berserkers without a single guy dying why the heck would I waste so much time and units for a lowly 25 treasure?
Same goes for things like the prison, why waste a whole building, space and a worker for something you can raid way faster?
It pisses me off because I'm now in Act 4 and I'm tired of the same formula of tedious super mobs jumping out of chests.
Also why oh why is it possible to give single minions orders yet not have them go eat when hungry? Someone who played the game must have complained about that and I doubt it would be that difficult to fix.
For example who thought it was a good idea to make the player go through the following for some measly treasure:
A small room with 4 skeletons defending a chest, looks easy enough right for some treasure? Yes the skeletons if easy and with 1 squad + baal you might lose a single troop or two. But wait, as soon as you open the chest by some weird magic a strong warlock or even worse a overlord guy spawns. The overlord guy takes 3 squads early game to take down and that is with a lot of losses. And for what? 25 treasure? I can raid the same amount in less time with 4 single lvl 1 berserkers without a single guy dying why the heck would I waste so much time and units for a lowly 25 treasure?
Same goes for things like the prison, why waste a whole building, space and a worker for something you can raid way faster?
It pisses me off because I'm now in Act 4 and I'm tired of the same formula of tedious super mobs jumping out of chests.
Also why oh why is it possible to give single minions orders yet not have them go eat when hungry? Someone who played the game must have complained about that and I doubt it would be that difficult to fix.