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Have you consider that maybe they were focused on the PDXcon ? i'm not looking for excuses but i think they are doing it well, however i have huge expectations for 3rd rome DLC.

Regarless i like the ideas of changing the color of suggestion and bug thread when someone at PDX have read it. It would so neat.
 
With the extent EUIV and CKII have changed they could have probably done a few sequels each at full price rather than lots of DLC. Lots of games do full priced sequels with less feature changes. People who don't want to buy the DLC still get free content because of the people buying the DLC. It's a win win. As for the quality standards, you gotta remember how far they've come. If you think monks and mystics was bad you should have tried the first crusader kings prior to patches. Give em' a break people.
 
Well, the price of 1 DLC of EUIV is price of full new game now. Is it ok?
Not when I bought them and not according to my steam page. Still half price at worst and they always go on sale. If you don't find the DLC value for money that's cool but just remember that because other people do, you still get free updates and features as a result.
 
My problem with the DLC policy is that it's not sustainable from a software development perspective. The exponential number of all combinations of DLCs is simply impossible to handle well.

This is most obvious in EU4, where the DLC policy is what's preventing the development mechanism and the estates from really integrate into the base game.

I don't really want to blame each of the DLCs. Yes Mare Nostrum lacks real content, but that's because they gave out lots of content in the free patch and that's awesome. The DLCs are OK, but the DLC policy itself needs to be questioned, as I'm afraid the games could have been much better if they started with a different expansion policy.
 
Prices were recently doubled(really, doubled) for maybe just turkey, I dont know, but with the current price, I am done buying DLCs. Not worth the money anymore.

This whole problem is just encouraging piracy. And I am starting to feel stupid for actually buying DLCs.

Isn't that because the last 2 years the Lira has almost plumeted in value? (well actually, in the last 10 years it has lost 300% if you compare it with Euro and Dollar)
 
I would posit, that PDS migrated from the classic early 2000's model that we've seen e.g. with EU3, that is:
1. You get the game in a working condition. If something is broken, then you get a free patch.
2. Developer releases a DLC. It's big, probably size of three or four DLCs we get for EU4, albeit at higher price tag.
3. From now on patches are only for the owners of the said DLC.
4. New DLC, previous one required, patches only for newest version.
to a somewhat "Patreon style" type of financing. The DLCs are poly-centric i.e. like a menu-you choose what you want. Personally I consider it to be a very noble yet unsustainable approach. I would posit, that after some time, like a year or two, the DLCs should be made obligatory to receive new patches in exchange permitting full integration of features. Like said earlier, the estates are absolutely great as an idea, but they currently are a bit lacklustre and shallow.
The problem is, that with small, optional DLCs development model, they have to be like that. An optional feature, has to be, well, optional. That is a separate, non-integrated "closed garden". In long term EUIV with integrated estates and without cannot be both supported. Under current conditions a mid-size group called here earlier "hardcore fanboys" considers it to be a proof of attachment to support the PDS through DLC purchases, even though a big part of the money gets spent on the free content and patches available to all those, who do not participate in the ongoing development costs.
To give PDS its due merit, it does keep the player base big, much, much bigger than it would ever be under my proposed, classical development model. However, as PDS published own statics show, the grand strategy games are played mostly solo (Is it 85% playtime on average?), so I really do not fully understand, why care so much about the multiplayer fan base from purely commercial point of view?
Disclaimer: as a practically M&T mod-exclusive player I could do without any DLC. However being given how much the developers are accommodating the modding community I feel obliged to support the company. I don't use their products, but I do use their working hours a lot. In a perfect world, I could simply pledge an amount of cash every month which would go directly to enhance modding capabilities of the engine and script. In the meanwhile, the DLC have to suffice.
If somebody feels entitled to buying and playing the base game, then as an experience I would propose reverting to the last pre-DLC patch and compare it with what we have now.
 
I am working in software S&P 500 company and if we would be doing the things you're doing recently, trust me, we would no longer be a S&P 500 company.

When people say stuff like this, they almost always lose all credibility.

If you have to reinforce an argument this way, it usually means your argument lacks a proper foundation.

Most of the time when people say, "I work at X, so I'm right", they are either lying, exaggerating, or lacking relavence. Where exactly do you work? How long? What is your job? How does any of this make you an expert in regards to PDX? Maybe they should hire you because apparently you can solve all their problems with your wisdom.

Working at Microsoft means zero when all you do is data entry. Also, comparing a company with tens of thousands of employees to PDX is silly. Every company would love to test the crap out of their products, but testing is expensive and time consuming. And when your product only sells 30,000 units, it is kind hard to find the resources to hire that many testers.
 
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Follow your own advice.
Argument From Authority is a logical fallacy when the actual experience behind the authority isn't applicable to what's being discussed. It's why I'll listen to an engineer when he talks about engineering, but will give his arguments no special weight when he talks about anything else.

It especially falls flat when A) It's the entire support for an argument, and B) The source of the authority is anonymous.
 
Just check Steam reviews for EUIV, for example.. the community is really upset with Paradox. Maybe they are loosing touch with their player base? I don't know if they have addressed the criticism anywhere