• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Sinister2202

Most Honorable Dwamak
7 Badges
Aug 12, 2009
2.650
1.950
  • Crusader Kings II
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Stellaris Sign-up
  • Europa Universalis III Complete
  • Hearts of Iron III
Just a thought.

Considering how distant the future is in Stellaris' setting, wouldn't it be strange if Mars or the Lunar is completely unoccupied? It won't be a fair start if Mars started as a colony, but it wouldn't hurt to have a 2nd planet for all races (maybe) to have at least settlers in nearby planets that are "somewhat habitable". It wouldn't be grand enough to be a colony and it would most likely be few bases that are most likely used for scientific purposes. Moon bases and especially the Mars mission have been on the news and talked about many times. This would be similar mechanic as the Vic 2's colonization mechanics.
 
  • 4
  • 2
Reactions:
I'd prefer either the Vicky system or EU system to standard pump out colony ships as fast as you can. It would be nice if you could build government installations like research expeditions, outposts, military bases, trade stations and such to claim a planet or system and then based on the level of development pops migrated in eventually becoming a colony and then becoming a world. At each level you could up the level of construction available. For instance a science ship can build a research expedition to claim a planet when it gets enough pops convert to a colony it can build a research station when that gets big enough and the world is being populated you can build labs.
 
  • 3
Reactions:
The screenshots are only 200 years in the future. It's not implausible that there will be no permanent Lunar or Martian colonies by then and I wouldn't want humans to get a minor bonus just because we're humans.
 
The screenshots are only 200 years in the future. It's not implausible that there will be no permanent Lunar or Martian colonies by then and I wouldn't want humans to get a minor bonus just because we're humans.
It actually is implausible. 2215 should be as logarithmically different from 2015 as 2015 is from 1815. That's a huge difference.
 
  • 2
Reactions:
It actually is implausible. 2215 should be as logarithmically different from 2015 as 2015 is from 1815. That's a huge difference.

You're saying there's an overwhelming likelihood that we will have permanent and mostly self-sufficient extraterrestrial towns by then? Even if technological advancement never plateaus or slows, that's still quite the bold statement just in terms of economic commitment to such colonies versus, say, orbital asteroid mining company towns.
 
You're saying there's an overwhelming likelihood that we will have permanent and mostly self-sufficient extraterrestrial towns by then? Even if technological advancement never plateaus or slows, that's still quite the bold statement just in terms of economic commitment to such colonies versus, say, orbital asteroid mining company towns.
Yes. Not so sure about a Mars base, but a Moon base is certain beyond any reasonable doubt as Moon is potentially both an amazing spaceport (low surface gravity) and a neat source of He3. Those two also imply the efficiency of having factories on the moon. Therefore it will definitely be settled within this century with that settlement growing over time.
 
It actually is implausible. 2215 should be as logarithmically different from 2015 as 2015 is from 1815. That's a huge difference.

Not implausible at all - if the step-change in improved productivity due to the industrial revolution which started a few decades before 1815 comes to an end* then the next couple of hundred years may be more like 1315 to 1515 - a lot of change and improvement but no logarithmic leap like the last two centuries.

A similar change happened when we moved from hunter-gathering to an agrarian society (although this was spread over a much longer period, probably due to much slower transportation of goods, people and ideas), after which there was a stabilisation.

*if you think that premise is implausible you should google the research about the slowdown in productivity outside Asia since 1973. The Rich west went from 3.5% growth to 1.5% - and it appears there has been a further slowdown to around 0.5% since the financial crisis. Asia has stayed at 3.5% but there appears to be a slowdown starting now (historically they have had by far the lowest level of productivity in the past, so that they are now only just caught up with the rest of the world excluding the rich west) stayed at 3.5% and the rest of the world slowed from 3.5% to 0.5%
 
Last edited:
  • 2
  • 2
Reactions:
what el freako said. the 200-year difference arguement is pretty bad since the microchip has provided a massive and still increasingly expident leap forward in technology ever since 1972
 
It's not implausible that there will be no permanent Lunar or Martian colonies by then and I wouldn't want humans to get a minor bonus just because we're humans.
That's why I said all races.

It doesn't have to be Mars, it could be for any planets that have really good potential for life sustainability. That's all I was trying to say. I thought it would be cool to have a scientific or military post set up on abandoned planets... as to say "this is ours now. we have our flags here and we just gotta wait for official colonization efforts (via colony ship)."

Hell, it could also serve as some kind of way-point for supply trains, a refuge, or troop garrison with very limited to no function. Not every planets have to literally function as a whole colony containing millions of people.
 
During the Bush administration a plan was put forth to put a base on the moon to assist further exploration and eventual colonization of Mars. The Obama administration ran a study and found it would be too expensive so it was entirely cancelled. However some internal pressure on the administration at least got funding for the current mission. It is not implausible that a more space friendly administration, perhaps with joint ventures by other countries, would put a semi permanent settlement on the moon to promote future launches to Mars and perhaps the moons of Jupiter.I would imagine that depending on what happens with the current mission to Mars this moon base could happen in the next 40 years.
 
Master of Orion 2 had an outpost ship which works similiar to a colony ship but "only" creates an outpost. An outpost would mark the planet as occupied and provide fuel to ships (extending your reach). This was useful at the start of a game when ship range was very limited and colony ships were very expensive.
If desired you could later send a colony ship to upgrade the outpost to a colony.

It won't be a fair start if Mars started as a colony, but it wouldn't hurt to have a 2nd planet for all races (maybe) to have at least settlers in nearby planets that are "somewhat habitable".
The devs said that there'll be a symmetric start for all races. So if Sol has a home colony and two colonizable planets, the other races will have that too.
 
I support the creation of outposts to claim planets but not colonize them. Outposts offer interesting diplomatic scenarios. Attacking a full colony will probably result in an all out war, but maybe claiming a planet with a foreign outpost wouldn't take a full fledged declaration of war.

Outposts could be on the fringe of an empire's space. They would represent the border regions where territorial limits are still in flux and open to dispute. Outposts could slowly evolve into full colonies, but it would take a long time.
 
In general, I'd like to see colony development be less of a binary thing, and less driven by the player. So, if you have a scouted, viable planet in range, it would be nice if your citizens started putting things up there, even without government funding or sanction. If you aren't successful keeping them aligned with your government as they grow, they might even form a rival empire eventually.
 
A lot of 4X space games have some different starting options, from Blank Planet to Small Established Empire. It wouldn't hurt to have a few colonies/outposts in the system or nearby systems as starting options.

Mostly I just generally agree with the idea of outposts and colonies being different things, and it's something I've pushed for a few times. I would like to see little research/resource-gathering outposts be more common than actual full-blown colonies, which should require significant development, investment, and time (and reap much greater rewards, and also be much more valuable as a result, making territory wars more meaningful than just 'oh I lost another planet that is relatively inconsequential')