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hammerfalls

First Lieutenant
89 Badges
Jul 19, 2005
284
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I recently got a request to repost the mod because the current download link is dead, so the link below is once again up and running.

Download link:
Download Me

Presenting version 1.1 of my second mod for HoI2: Shadow of Napoleon. This mod is based on the idea that France turns Fascist and begins a drive for European Hegemony. In this world, Germany and France fight a war in 1938 and then WWII begins in 1940 between France and the UK.

For reference, this is my finished version of the mod. However, I will release updates if someone finds an error with the code or recommends an upgrade.

This mod is loosely based on Van Der Gent's "In Napoleon's Footsteps." However, that mod was never completed and has been lost. As such I took what had been created and expanded the idea somewhat.

The mod is not compatible with mod-dir and should be used with JSGME, which can be located at the following URL:
http://www.subsim.com/subsim_files/patches05/jsgme.zip

The installation of this mod defaults to the MODS folder the JSGME tool creates.

Changelog:

Changes version in 1.1:
Finished Nazi Germany and Nationalist Germany, (flags, shields, palettes, ministers, random leaders, army, naval, air, and
unit names, tech teams, propaganda posters, and scenario descriptions)
Added Frontend and start screens
Added new Nationalist France propaganda poster
Created leader files for Communist France, Nationalist France, Hamburg Germany, Nazi Germany, and Nationalist Germany
updated scenario_text.csv for ascendant France rather than Germany
Changed tech names so Blitzkrieg and Kampfgruppe become Guerre de foudre and Groupe de luttes, respectively
Setup German military for civil war
Added some new in-game music
Updated AI setup files
Updated AI switch files

Updated minister files for the following nations:

Benin
Algeria
Gabon

Added new skins for the following nations, I think they would be the most common to play:
France
England
Germany
Nazi Germany
Nationalist Germany
Nationalist France

Events:
Added event for France to dismantle Maginot line after Germany falls
Added setup events for German Civil War
Created Spanish defeat event
Added event to annex Luxembourg
refined French surrender events
Victory events for both Nazi and Nationalist Germany
Post-war Nazi Events (Demands on Austria and France)
Post-war Nationalist Germany events (Joining Allies)
Soviet entry to war
French revival during German Civil War
Benin joins Allies
Japan incites nationalism in Indochina
Czechoslovakian alliance
War on Hispaniola
Demands for Quebec
Demands for Louisiana
La Nuit des Longs Couteaux

Changes in version 1.0:
Created Communist France, Hamburg Germany, and Nationalist France (Hereafter referred to as France) (this includes ministers,
army, navy, air, and unit names, flags, palettes, propaganda posters, tech teams, random leaders, and scenario descriptions)
Updated French OOB (most units ended up being in Communist area's)
events I created or updated:
French Civil War
Spanish Civil War
Conquest of Belgium
Annexation of Rotterdam
Conquest of Holland
Franco-German War
British defeat
American defeat
Soviet defeat (although not entry to the war, I am planning a demands on Poland thing)
Creation of Vichy (removed)
French-Polish-Italian-Spanish alliance
French defeat
Ving-long incident (Formerly Altmark incident)
Opération Du Nord (Formerly Fall Weserubung)
All other events have been updated to acknowledge the existence of France over Germany
AI switch events in the event folder have been updated (although the AI's themselves have not)
Hungarian-Romanian war event chain
Event covering Poland if it receives German provinces without fighting against them

Happy Gaming.
 
Last edited:
Will certainly try. :)
 
excellent, of course any feedback is appreciated. Bearing in mind of course that the AI has not be created yet, the leaderfile is unmodified, and events surrounding the German Civil War have not yet been created.

the completed version will most likely available in early february.

That being said I am wondering if anyone could help out with the leaderfile. I personally do not have the patience to create one.
 
I suggest you download the leader editor released a month or so ago. I use to hate the leader editing process but that little app. has made it so much easier. Check under the "Modding tools/faq´s/resources links" to find it. Only main problem is that it is prone to crashing and if it does it deletes everything in the file you were working on, so back it up no matter what.
 
Lt Hilsdorf said:
I suggest you download the leader editor released a month or so ago. I use to hate the leader editing process but that little app. has made it so much easier. Check under the "Modding tools/faq´s/resources links" to find it. Only main problem is that it is prone to crashing and if it does it deletes everything in the file you were working on, so back it up no matter what.

thanks for the tip
 
Looks interesting - I don't have too much time at the moment actually play anything, but here are some ideas from looking over the files...

I'm going to be digging up some more Communist and Fascist/Rightist French ministers for Kaiserreich over the next couple of weeks - so exchanging research may be useful!

(I've also got a very aggressive sounding version of the Marseillese from the 1930s, which could be quite good to use as loading music...)

Not sure how convinced I am for de Gaulle as a possible French fascist, but hey, it's your mod - :) ! Other rightist groups which may have joined up with a resurgant Action Française would be the Parti Populaire Français (actually the biggest French fascist group in the immediate pre-war period) under Jacques Doriot and the Croix de Feu under de la Rocque (actually a right-wing veterans organisation, but could develop into a more straightforward SA-like paramilitary grouping). There were also two earlier groups, the Fascieau and the Francistes in the 1920s, but these a bit too derivative and didn't gain much support.

One interesting thing about 'Fascism' in France in the 1930s was that (as well being very ideologically fragmented!), a lot of it was actually strongly influenced by syndicalist and communist ideas - many of its leaders were former revolutionary socialists of one stripe or another. So, as well as having the anti-communist civil war and the potential personal conflict between Laval and de Gaulle, you could also have more of an ideological struggle within the French fascist movement itself, with a choice between moving towards a traditional monarchist-integralist type vision (à la the real Action française), and another wanting a fascist-revolutionary ultra-modernizing programme - e.g. like the early 'left-wing' of the Italian fascists.

Anyway, just ideas for the time being - feel free to disregard whatever you want!
 
Sarmatia1871 said:
I'm going to be digging up some more Communist and Fascist/Rightist French ministers for Kaiserreich over the next couple of weeks - so exchanging research may be useful!

(I've also got a very aggressive sounding version of the Marseillese from the 1930s, which could be quite good to use as loading music...)

Not sure how convinced I am for de Gaulle as a possible French fascist, but hey, it's your mod - :) ! Other rightist groups which may have joined up with a resurgant Action Française would be the Parti Populaire Français (actually the biggest French fascist group in the immediate pre-war period) under Jacques Doriot and the Croix de Feu under de la Rocque (actually a right-wing veterans organisation, but could develop into a more straightforward SA-like paramilitary grouping). There were also two earlier groups, the Fascieau and the Francistes in the 1920s, but these a bit too derivative and didn't gain much support.

One interesting thing about 'Fascism' in France in the 1930s was that (as well being very ideologically fragmented!), a lot of it was actually strongly influenced by syndicalist and communist ideas - many of its leaders were former revolutionary socialists of one stripe or another. So, as well as having the anti-communist civil war and the potential personal conflict between Laval and de Gaulle, you could also have more of an ideological struggle within the French fascist movement itself, with a choice between moving towards a traditional monarchist-integralist type vision (à la the real Action française), and another wanting a fascist-revolutionary ultra-modernizing programme - e.g. like the early 'left-wing' of the Italian fascists.

I chose De Gaulle because he was a nationalist first and foremost. As such I felt he would have supported an organization that was dedicated to making France strong again.

I would be happy to share research, although as a warning my talents are more for programming then for research.

I will be including Parti Populaire Français in my next version, either working with the government, or against it. In either case, I may include an alternative version of "the night of long knives." I like what you suggested about choosing the path of fascism the nation takes. I am also going to include that.

Any more suggestions are welcomed
 
i have just played from 1936 to beginning 1939, and i must say the mod is really well done, apart from the leader problems that is the only thing impeding the gameplay as France.
- some suggestions though
The French civil war is not very difficult to overcome, Communist France does not threaten victory once, and it would be nice to have a struggle between the two.
-why does the German AI not post any troops on the Western front up until the beginning of the war between France and Germany?
- why is it that 20 divisions end up being Division Espagnol de Volontaires?
and will the units in the production screen have the 'french' picture or will it remain the anonymous nation pictures?

these are all minor problems, good job with the mod
 
Those are my unitnames list, I think the plan was for France to get Spain...

:)

The french civil war: I fought in almost every province, but still the war only lasted for 4 months.... Intervention from other countries would be nice! :)
 
Sillah said:
i have just played from 1936 to beginning 1939, and i must say the mod is really well done, apart from the leader problems that is the only thing impeding the gameplay as France.
- some suggestions though
The French civil war is not very difficult to overcome, Communist France does not threaten victory once, and it would be nice to have a struggle between the two.
-why does the German AI not post any troops on the Western front up until the beginning of the war between France and Germany?
- why is it that 20 divisions end up being Division Espagnol de Volontaires?
and will the units in the production screen have the 'french' picture or will it remain the anonymous nation pictures?

these are all minor problems, good job with the mod

1. I will be making the civil war harder, I plan on having Soviet intervention and perhaps giving them a larger starting army.
2. I have not yet adjusted the AI's themselves. While the switching events work, I am not sure how responsive the AI's will be to changes as their priorities still have not shifted.
3. Thanks, I actually hadnt noticed that but I will make the correction for the next version of the mod

Any more feedback is appreciated
 
expansion is too slow
luxumborg is surronded when you annex germany (i was too lazy too wait ;) same goes for neatherlands
belgium just gets an ultimaum i never said too send one :(
i'm disapointed
when i am finished with my ottoman mod i will fix this and run you out of buisness mwahhahahhahhahahhahah :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:
 
anti-commi said:
expansion is too slow
luxumborg is surronded when you annex germany (i was too lazy too wait ;) same goes for neatherlands
belgium just gets an ultimaum i never said too send one :(
i'm disapointed
when i am finished with my ottoman mod i will fix this and run you out of buisness mwahhahahhahhahahhahah

you raise a good point, I meant to include an event to annex luxumbourg. That will be in the next version. I left the netherlands until 1940 so that you have enough time to build the army you always wanted.

Also, I just looked at the code covering Belgium, I'm not sure what you did, but the Belgian event cannot fire without the French event firing. It has no trigger or date, just a line that reads

# triggered by VIC 220005

but if you find a problem then I would like to know about it.

If you look through the code, the Netherlands is a lot like Poland IRL, once I have to AI up and running it may not be so easy to simply annex them.
 
it wasn't easy to annex them
you just have your timing wrong
luxumborg should be attacked with belgium
then the neatherlands should be attacked soon after
you should invade spain not assist franco
czechoslovakia should eventualy be invaded by france
portgual should should be invaded after spain (not by spain by france)
you should invade switzerland and italy should be invaded at the same time
 
anti-commi said:
it wasn't easy to annex them
you just have your timing wrong
luxumborg should be attacked with belgium
then the neatherlands should be attacked soon after
you should invade spain not assist franco
czechoslovakia should eventualy be invaded by france
portgual should should be invaded after spain (not by spain by france)
you should invade switzerland and italy should be invaded at the same time

To be honest i considered direct invasions for each nation around France, but i decided that would not be historically realistic. I realize the entire premise of the game is historically unrealistic but based upon my understanding of history, i feel France would have expanded in much the way i portrayed. Besides, if France took all those nations piecemeal, what would the challenge be?

Now to answer for each nation:

Luxembourg I decided is so minor that I am quite certain France would not have cared if it existed or not. That being said, I have added code so that when Belgium, Germany, and the Netherlands are gone, Luxembourg is dealt with. I decided that it would be much like swatting a fly (no offense to anyone from Luxembourg)

The Netherlands fall under a similiar category, they are there but do not matter much. Finally the French will turn their attention to dealing with them, but think about this: would the French have had an easy time of quelling the Germans and Belgians after taking each nation?

Spain was a more interesting problem. In the end i decided on assisting Franco because I felt that in the view of history, France would still be recovering from its civil war (which is being made more difficult and thus should go on much longer, hopefully 8 months to a year.) As such i decided the French would probably be content with assisting Franco.

Checkaslovakia was rather boring, I decided the player will make his own fate. If you want to invade them then have fun. In the vanilla version there are no events to cover a German invasion of the Balkans, I decided the player should decide what happens. The only difference is the relations between Romania, Hungary, and Bulgaria have been modified to eliminate Germany.

Portugal was the logical conclusion to not interfering with Spain.

To be honest I never thought about Switzerland, but I dont think it makes sense to code an invasion. After all, what the hell is there to invade (no offense the Helvetians) and besides, i have no doubt there were high ranking French ministers at the time with secret Swiss bank accounts.

I initially planned an invasion of Italy, but in the end I decided they had more use as an ally. Allows for much more interesting events and code. It would also take forever to properly invade them. So in the end they became allies.

I will confess something, in programming my mods I am bound by my understanding of history. I am always been unable to stray to far from what I believe could have happened.

Odd note:
I have, in the course of making this mod, found what is I think the funniest piece of code in the entire game, look at event 2713 in the Hungarian event file. It may only be there in the 1.3b patch but I burst out laughing when I saw it. I would post what it is, but I think I might get banned.
 
well i was thinking of what you called the mod "Shadow of Napolèon" (does the little line line thing above the e go the other way)
so i thought about what he did and stuff.
about invading italy
i did it as austria while fighting yugo and hungary in austria mod
it was easy (ok not that easy but i only needed a bigger navy france doesn't)
i thought completly plummeting europe was more along the lines of "Shadow of Napolèon"
 
Interesting point, but I decided to bring the dream of Napoleon into the 20th century. It was not practical to take every nation in Europe by Germany, and I do not that France would do much better.
 
first you would be able to ignore the balkens completly and you can get allies that napoleon had (hence austria denmark and prussia, the latter one is more out of the way)
this ends at such a stop so i will add spam
dasjhajhgifvaihfioarjesofjairvoigkaerfigjeajr;ajiroparipqe
i will finish my combined mod and be the ownzerest dude hahahahahhahahahhahahhahahahahhahahah :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:
 
anti-commi said:
first you would be able to ignore the balkens completly and you can get allies that napoleon had (hence austria denmark and prussia, the latter one is more out of the way)
i will finish my combined mod and be the ownzerest dude

I am already ignoring the Balkans, and allies must be considered from an ideological perspective, Denmark would never ally with a fascist expansionist nation, Austria is annexed by Italy, and France does gain Prussia as an ally.