Probably one of my biggest gripes at the current state of the game is how unstable and ever-changing the alliances are at the current moment.
The AI seems to have little regard about what a loyal ally you have been over the past 100 years or on the other hand how you have sold them off or declared 5 times on them already. I understand that is close to what historically happened more than once (Rome's divide and conquer strategy comes into mind) but imho this is something that does not work that well gameplay-wise. It does not make the game more challenging since it works both ways, meaning that a long time ally can easily turn against you but on the other hand it is easy to persuade 3 or 4 neutral or formerly hostile nations to ally with you when you need some additional forces early on for a difficult war and afterwards to quickly dissolve the alliance.
I personally would like to see a simular mechanism to the trust (I don't quite recall the name) there is in EU IV. This makes the game more interesting as you also need to plan along also for the diplo part of the game in advance. Probably some adaptations to the time period would be also welcomed.
What do you think, are you OK with the current diplomatic relations setup or would you like something different?
The AI seems to have little regard about what a loyal ally you have been over the past 100 years or on the other hand how you have sold them off or declared 5 times on them already. I understand that is close to what historically happened more than once (Rome's divide and conquer strategy comes into mind) but imho this is something that does not work that well gameplay-wise. It does not make the game more challenging since it works both ways, meaning that a long time ally can easily turn against you but on the other hand it is easy to persuade 3 or 4 neutral or formerly hostile nations to ally with you when you need some additional forces early on for a difficult war and afterwards to quickly dissolve the alliance.
I personally would like to see a simular mechanism to the trust (I don't quite recall the name) there is in EU IV. This makes the game more interesting as you also need to plan along also for the diplo part of the game in advance. Probably some adaptations to the time period would be also welcomed.
What do you think, are you OK with the current diplomatic relations setup or would you like something different?
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