Currently, pre-FTL races go from the Early Space Age (roughly similar to present-day Earth) to achieving interstellar travel and becoming an Empire. Contrast this with how player empires start out, with a mostly-surveyed and exploited home system and a few ships and techs, implying that intra-system development is normally well underway by the time hyperdrive is invented. Shouldn't it be the same for pre-FTLs, with a final stage before becoming an Empire where you can find them having already built stuff in their home system?