I've been resurrected.
The SMEP 6.0 BETA for Arsenal of Democracy 1.08 is here. Please note... I've barely tested this! I loaded it up. It plays fine, but there are going to be minister ID complications because I simply imported SMEP's ministers into the latest AOD minister file and swapped some numbers so there'd be no duplicates. I need YOUR help in making it perfect.
Please report bugs here. There will be bugs, but it is stable. Thanks!
SMEP 6.0 for AOD 1.08
Latest release: March 6, 2013
Download HERE
Checksum: FSCH
Thanks to bestmajor for the upload!
IMPORTANT:
For best results, activate "event 70000" (that's seventy-thousand) from the console (press F12) at the VERY BEGINNING OF YOUR GAME WITH ANY OF THE SCENARIOS.
Then unpause and let SMEP do it's thing! Once at the start of the scenario is all you need. You do NOT have to fire this event every time you load a save game.
Sexxicolors for AOD 1.08
Latest release: March 6, 2013
Download HERE
Checksum: UWQS
Sexxicolors WILL change your checksum and might not work with multiplayer if your opponent does not have the mod installed too!
This file is currently lost
Checksum for both SMEP and Sexxicolors installed: HTWD
-------------------------------------------------------------------
Wondering how to install?
(A) Either unzip the files right over your Armageddon main folder (example: C:\Games\AoD)
(B) Use the Generic Mod Enabler v2.1.0.107 to enable SMEP, available at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml
What is SMEP?[/CENTER]
Great question. I'm not so good at writing about what SMEP is, so I'd love it if YOU, loyal minions, have any words you'd like to share. In the meantime, let me TRY to give you a description...
SMEP leaves the core gameplay of Hearts of Iron II intact. I was very satisfied with how the game plays. However, some things were not up to snuff. These are the things SMEP attempts to address. Here are some examples...
SMEP has many peace treaty events. Infact, SMEP's work was so stable and impressive that it was included (with typos) in later Hearts of Iron II patches (see "Faith of China", which I meant to type as "Fate of China"). Treaties include...
Soviet-Japanese War
Sino-Japanese War
Russian Civil War
Russo-German War
German-American War
Japanese-American War
Franco-German War
Romano-Hungarian War (included in later HOI patches)
Romano-Bulgarian War
...and more!
Other noteworthy event chains include...
Partition of Yugoslavia
Partition of Greece
Post-War Eastern Front events
Post-War Western Front events
And perhaps my favorite... SMEP includes what I call "capital capture" events to make the Allies and Soviets war against the Nazis competitive! Americans in Budapest? Ally Hungary after the war! Soviets in Denmark? Set up a puppet regime in Copenhagen! This creates a very worthwhile experience; you are rewarded for your actions!
SMEP now includes the Consolidated China Improvement Pack, which is altered to fit SMEP's needs and goals. Thank you to the team!
RANDOM SCREENSHOTS!
The SMEP 6.0 BETA for Arsenal of Democracy 1.08 is here. Please note... I've barely tested this! I loaded it up. It plays fine, but there are going to be minister ID complications because I simply imported SMEP's ministers into the latest AOD minister file and swapped some numbers so there'd be no duplicates. I need YOUR help in making it perfect.
Please report bugs here. There will be bugs, but it is stable. Thanks!
SMEP 6.0 for AOD 1.08
Latest release: March 6, 2013
Download HERE
Checksum: FSCH
Thanks to bestmajor for the upload!
IMPORTANT:
For best results, activate "event 70000" (that's seventy-thousand) from the console (press F12) at the VERY BEGINNING OF YOUR GAME WITH ANY OF THE SCENARIOS.
Then unpause and let SMEP do it's thing! Once at the start of the scenario is all you need. You do NOT have to fire this event every time you load a save game.
Sexxicolors for AOD 1.08
Latest release: March 6, 2013
Download HERE
Checksum: UWQS
Sexxicolors WILL change your checksum and might not work with multiplayer if your opponent does not have the mod installed too!
This file is currently lost
Checksum for both SMEP and Sexxicolors installed: HTWD
-------------------------------------------------------------------
Wondering how to install?
(A) Either unzip the files right over your Armageddon main folder (example: C:\Games\AoD)
(B) Use the Generic Mod Enabler v2.1.0.107 to enable SMEP, available at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml
What is SMEP?[/CENTER]
Great question. I'm not so good at writing about what SMEP is, so I'd love it if YOU, loyal minions, have any words you'd like to share. In the meantime, let me TRY to give you a description...
SMEP leaves the core gameplay of Hearts of Iron II intact. I was very satisfied with how the game plays. However, some things were not up to snuff. These are the things SMEP attempts to address. Here are some examples...
SMEP has many peace treaty events. Infact, SMEP's work was so stable and impressive that it was included (with typos) in later Hearts of Iron II patches (see "Faith of China", which I meant to type as "Fate of China"). Treaties include...
Soviet-Japanese War
Sino-Japanese War
Russian Civil War
Russo-German War
German-American War
Japanese-American War
Franco-German War
Romano-Hungarian War (included in later HOI patches)
Romano-Bulgarian War
...and more!
Other noteworthy event chains include...
Partition of Yugoslavia
Partition of Greece
Post-War Eastern Front events
Post-War Western Front events
And perhaps my favorite... SMEP includes what I call "capital capture" events to make the Allies and Soviets war against the Nazis competitive! Americans in Budapest? Ally Hungary after the war! Soviets in Denmark? Set up a puppet regime in Copenhagen! This creates a very worthwhile experience; you are rewarded for your actions!
SMEP now includes the Consolidated China Improvement Pack, which is altered to fit SMEP's needs and goals. Thank you to the team!
RANDOM SCREENSHOTS!
Results of a hands-off game as Cuba in the 1944 scenario, just to show off SMEP's awesome post-war border system
![]()
The FRG is substantially larger than in our timeline, while the DDR is a mere one province... and neutral Czechoslovakia will be surrounded in flames should World War III break out
For those who don't know, SMEP uses capital-capture events to determine who controls what in the post-war environment. In the above scenario, no one managed to capture Prague, leaving Czechoslovakia neutral... while Belgrade was captured by the USA, making Yugoslavia join the Allies.
Here's another screenshot from the same game, showing the close of the war in Asia:
![]()
Most of the territory controlled by Communist China was given to them by the Soviets after they invaded Manchuria. You can also see a small Communist Korea "liberated" by the USSR after they clawed their way into Korean territory.
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