Idk if there will be devs see this post...but I just wanna discuss about some question I find about this trade remake.
I guess the devs do want to find a better way to make players set their trading based on geography --- since they force players to find a port to connect to the world market. I totally agree with that, since almost everything in the victoria era is about the geography. Geography tell us why London, NYC and Constantinople ( or Istanbul lul ) become the most important cities in that era.
However, it seems like a key featrue is still missing in the new trading system, at least I didnt find that in the dev diary, RIVER. The new system still doesnt seem to have anything intergration with rivers rather than some simple traits. Rivers are very important for the trading system of a country. Without rivers, Chigago and Lyon and Wuhan will not have any distinctive qualities, and in fact those cities do exactly not hold any significant role in the game. The lack of river features in the system really affects player experience, at least for me.
Actually, there are some mods trying to solve this problem by adding a trait for those states and adding state_market_access_price_impact modifier, however I really hope Paradox can implement something foundational by this chance -- at least something more than a simple icon on the page of the state.
I dont expect the dev team can create the whole distribution system for a country, which might fk up the cpu, but I do expect the dev team can create something new, for example, something about the storage system, to imporve the importance of those famous rivers.
Anyways, idk devs might or might not see this post, but this is what I wanna discuss about this trade rework.
I guess the devs do want to find a better way to make players set their trading based on geography --- since they force players to find a port to connect to the world market. I totally agree with that, since almost everything in the victoria era is about the geography. Geography tell us why London, NYC and Constantinople ( or Istanbul lul ) become the most important cities in that era.
However, it seems like a key featrue is still missing in the new trading system, at least I didnt find that in the dev diary, RIVER. The new system still doesnt seem to have anything intergration with rivers rather than some simple traits. Rivers are very important for the trading system of a country. Without rivers, Chigago and Lyon and Wuhan will not have any distinctive qualities, and in fact those cities do exactly not hold any significant role in the game. The lack of river features in the system really affects player experience, at least for me.
Actually, there are some mods trying to solve this problem by adding a trait for those states and adding state_market_access_price_impact modifier, however I really hope Paradox can implement something foundational by this chance -- at least something more than a simple icon on the page of the state.
I dont expect the dev team can create the whole distribution system for a country, which might fk up the cpu, but I do expect the dev team can create something new, for example, something about the storage system, to imporve the importance of those famous rivers.
Anyways, idk devs might or might not see this post, but this is what I wanna discuss about this trade rework.
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