A few thoughts Ahmed sent me.
1. Recruitment Centres
Ahmed would prefer to see these in the early game a lot more, because it makes recruitment easier. It doesn't add to your manpower, but does reduce the 'micromanagement' of raising troops.
2. Gaining of cultures
Not structly a new idea, this concept has been debated at length ever since EU2 came out. Do people feel that it should be possible to gain virtually any culture that is right-religion? Obviously, there would need to be time and concession costs, but what limits ought there to be?
3. African Population
Ahmed feels that the negatives on pop growth in Africa are not reasonable. African populations are quite high. He's right in that sense, of course, but the pop growth relates to colonists, not native-based populations. But it also has strong Euro-centric assumptions based on temperate climate people being unwilling to move to/endure the conditions of the sub/tropics. I think we can adjust the values for provinces, but otherwise it can be done by event.
4. Inflation
Ahmed always finds he runs up high inflation. Personally, I have never had more than about 10%. But he'd like to see more inflatio-reducing events.
5. Badboy
Ahmed would like more events to reduce badboy. he's a pretty aggressive player. Funny, because I want MORE badboy in the game to help punish that kind of activity and make the game and the ai more responsive to aggressive countries.
6. Cores
Events to mimic ideas in EU3 for the gaining of cores, especially on right-culture provinces. It would be easy if the provinceculture trigger worked, othgerwise, it would be a bigger coding exercise. But I am not averse to it myself ...
1. Recruitment Centres
Ahmed would prefer to see these in the early game a lot more, because it makes recruitment easier. It doesn't add to your manpower, but does reduce the 'micromanagement' of raising troops.
2. Gaining of cultures
Not structly a new idea, this concept has been debated at length ever since EU2 came out. Do people feel that it should be possible to gain virtually any culture that is right-religion? Obviously, there would need to be time and concession costs, but what limits ought there to be?
3. African Population
Ahmed feels that the negatives on pop growth in Africa are not reasonable. African populations are quite high. He's right in that sense, of course, but the pop growth relates to colonists, not native-based populations. But it also has strong Euro-centric assumptions based on temperate climate people being unwilling to move to/endure the conditions of the sub/tropics. I think we can adjust the values for provinces, but otherwise it can be done by event.
4. Inflation
Ahmed always finds he runs up high inflation. Personally, I have never had more than about 10%. But he'd like to see more inflatio-reducing events.
5. Badboy
Ahmed would like more events to reduce badboy. he's a pretty aggressive player. Funny, because I want MORE badboy in the game to help punish that kind of activity and make the game and the ai more responsive to aggressive countries.
6. Cores
Events to mimic ideas in EU3 for the gaining of cores, especially on right-culture provinces. It would be easy if the provinceculture trigger worked, othgerwise, it would be a bigger coding exercise. But I am not averse to it myself ...