G'day all,
Good game. Nice idea. Kinda reminds me of minecraft but far quicker and frankly, far more fun.
Overall I am pretty happy with the game but every single time I play the following always comes to mind:
1. Need a "sell all" and "max buy" buttons. If this was added I would be very, very happy.
2. Bigger monsters. I would like to see more. Also, further down you go, harder it should get. Raagh!!
3. Digging for minerals seems like a waist of time. I can buy anything I want and as much as I want mid game. Even early game I can get what I need for progression easy enough. I would like to see the various mineral tiles give more resources. Right now, Ill build rooms for fun and gladly ignore the more expensive minerals. Maybe this is on purpose? Right now I find resource tiles less then worthless.
4. Monsters will teleport through walls. In other words, to area's that are close by but not within line of site. Is this on purpose? I just ask as i find it difficult to use traps when they just 'pop' through the wall and into the next room.
5. Inactive dwarfs should move back to a room with a table or bed. Standing around to get eaten seems a little silly. If they get attacked they should run back to base. Maybe the King can be a waypoint for dwarfs doing nothing?
6. More wall\floor textures. End game ill have countless rooms and although I don't mind using the same textures, more choice is always nice.
7. Building walls seems too expensive.
8. A warning when food is running out. Not when it HAS run out. Poor dwarfs
9. Explosives to clear large area's underground. BOOM!!
10. Better control of your army. They seem very,very slow to do what you want them to do. Sometimes I just want them to guard a room. Sometimes I want them to patrol. Sometimes I want them to go out and kill some monster thats roaming about and they won't. Maybe have an aggressive status for each warrior? Guard (Stays within 10 blocks), Patrol (walks around within 30 blocks) and Aggressive (will head towards nearest spotted enemy).
As it is, I'm not keen on how the military flags work but its ok. Not a big deal.
Keep up the good work,
CHEERS!!
Good game. Nice idea. Kinda reminds me of minecraft but far quicker and frankly, far more fun.
Overall I am pretty happy with the game but every single time I play the following always comes to mind:
1. Need a "sell all" and "max buy" buttons. If this was added I would be very, very happy.
2. Bigger monsters. I would like to see more. Also, further down you go, harder it should get. Raagh!!
3. Digging for minerals seems like a waist of time. I can buy anything I want and as much as I want mid game. Even early game I can get what I need for progression easy enough. I would like to see the various mineral tiles give more resources. Right now, Ill build rooms for fun and gladly ignore the more expensive minerals. Maybe this is on purpose? Right now I find resource tiles less then worthless.
4. Monsters will teleport through walls. In other words, to area's that are close by but not within line of site. Is this on purpose? I just ask as i find it difficult to use traps when they just 'pop' through the wall and into the next room.
5. Inactive dwarfs should move back to a room with a table or bed. Standing around to get eaten seems a little silly. If they get attacked they should run back to base. Maybe the King can be a waypoint for dwarfs doing nothing?
6. More wall\floor textures. End game ill have countless rooms and although I don't mind using the same textures, more choice is always nice.
7. Building walls seems too expensive.
8. A warning when food is running out. Not when it HAS run out. Poor dwarfs
9. Explosives to clear large area's underground. BOOM!!
10. Better control of your army. They seem very,very slow to do what you want them to do. Sometimes I just want them to guard a room. Sometimes I want them to patrol. Sometimes I want them to go out and kill some monster thats roaming about and they won't. Maybe have an aggressive status for each warrior? Guard (Stays within 10 blocks), Patrol (walks around within 30 blocks) and Aggressive (will head towards nearest spotted enemy).
As it is, I'm not keen on how the military flags work but its ok. Not a big deal.
Keep up the good work,
CHEERS!!