I recently uploaded the newest version of my mod, and the only graphics changes from previous version are a few flags. Nonetheless some people are having CTDs (while vanilla works fine) when the game reaches the "loading graphics" point, while for others (including myself) it runs perfectly. Even after having taken out the GFX folder, the CTD still persists for some people, so I wondering what besides added GFX could be causing a graphics-related crash?
Note: everyone who has the crash appears to have WinXP, while I at least have Vista and it doesn't crash at all.
I try my best to support my own mod and not ask you guys, but this is just strange...i.e. GFX crashes when there are no added GFX...the other folders "extended" are common, events, history, and localisation. My first culprit would be localisation since .csvs can be so unstable at times, but I don't see why this would crash the game at "loading graphics"...I'm still looking for errors, but these same localisation files are unchanged from the previous version, which never had this problem.
I guess to sum up, what would make the game crash at this point, in Xp but not Vista, in a mod but not vanilla?
Any help here would be appreciated.
Regards,
Bc.
Note: everyone who has the crash appears to have WinXP, while I at least have Vista and it doesn't crash at all.
I try my best to support my own mod and not ask you guys, but this is just strange...i.e. GFX crashes when there are no added GFX...the other folders "extended" are common, events, history, and localisation. My first culprit would be localisation since .csvs can be so unstable at times, but I don't see why this would crash the game at "loading graphics"...I'm still looking for errors, but these same localisation files are unchanged from the previous version, which never had this problem.
I guess to sum up, what would make the game crash at this point, in Xp but not Vista, in a mod but not vanilla?
Any help here would be appreciated.
Regards,
Bc.
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