Hi, I have played loads of hours of this mod and especially slave nations. Basically, I think it is a brilliant mechanic so all credit to you guys!
That said, I have some fairly simple suggestions that could improve it. I will just list the suggestions, feel free to give feedback if you like/dislike them.
1) Option to enslave prisoners judged guilty if you are a slave nation and they are landless.
2) Option to give a good tumble to bedslaves in the slave management window.
3) Option to move slave camps from your capital to your other provinces.
4) Option to gift slaves to people (that are in places that allow slavery obviously) instead of money.
5) Disable slaves from leading armies. I mean...seriously.
6) Make the slave selling less clunky. Have an option to declare yourself a slave trader and instead of finding traders individually, choose a price and have them offer you to buy it (kinda like the opposite of being a slave trader).
7) Make stats matter more, traits less. A 17 diploma slave should sell more than a quick 11 diplo slave.
8) Tone down prices in general. No slave is worth the income of a kingdom for a 20 years period. A genius with good stats should sell for 100 tops, not 600.
9) Enable being able to buy specific slaves.
10) After the great suggestion of beartjah: being able to demillitarize your slave camps to avoid the -morale penalty while also losing your troops.
Thank you for reading and, again, I would read appreciate any and all feedback!
That said, I have some fairly simple suggestions that could improve it. I will just list the suggestions, feel free to give feedback if you like/dislike them.
1) Option to enslave prisoners judged guilty if you are a slave nation and they are landless.
2) Option to give a good tumble to bedslaves in the slave management window.
3) Option to move slave camps from your capital to your other provinces.
4) Option to gift slaves to people (that are in places that allow slavery obviously) instead of money.
5) Disable slaves from leading armies. I mean...seriously.
6) Make the slave selling less clunky. Have an option to declare yourself a slave trader and instead of finding traders individually, choose a price and have them offer you to buy it (kinda like the opposite of being a slave trader).
7) Make stats matter more, traits less. A 17 diploma slave should sell more than a quick 11 diplo slave.
8) Tone down prices in general. No slave is worth the income of a kingdom for a 20 years period. A genius with good stats should sell for 100 tops, not 600.
9) Enable being able to buy specific slaves.
10) After the great suggestion of beartjah: being able to demillitarize your slave camps to avoid the -morale penalty while also losing your troops.
Thank you for reading and, again, I would read appreciate any and all feedback!
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