Later in the game, once the war has heated up, I find it difficult to remember whats meant to go where and what it's supposed to do once it gets there. This happens for most of the major powers, such as Germany, the United Kingdom and for the United States. So, a system i've come up with is an order system, where you can organise a units specific orders so that you can concentrate on other things.
Example:
1st Infantry Division: Retreat - Bialystok; If attacked - disengage; Move via - safest route; order ends.
You can see here that the 1st Infantry division will attempt to retreat to Bialystok, if it attacked by an enemy it will reatreat and then continue on to Bialystok and it will take the route on which it is least likely to be attacked to get there.
It is just something small to make large scale war slightly less confusuing, if anyone has played germany in the 1944 scenario then they'll know what it feels like. The system could be used for naval and air units aswell.
Example:
1st Infantry Division: Retreat - Bialystok; If attacked - disengage; Move via - safest route; order ends.
You can see here that the 1st Infantry division will attempt to retreat to Bialystok, if it attacked by an enemy it will reatreat and then continue on to Bialystok and it will take the route on which it is least likely to be attacked to get there.
It is just something small to make large scale war slightly less confusuing, if anyone has played germany in the 1944 scenario then they'll know what it feels like. The system could be used for naval and air units aswell.
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