• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

labalag

Not easily impressed.
89 Badges
May 2, 2003
2.291
3
www.paradox-fan-forum.tk
  • Cities: Skylines
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III Complete
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Hearts of Iron Anthology
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
It's maybe stupid but when you make peace you normally hear a sound. With my version this works but only the first time for all the sounds. It's like this that I after a while only hear the music, no sounds. Is it like this in all the versions of EUII or just in mine.

If you wanna know: EU2 1.07, Ubisoft version
 
i think i hear sounds, yes!
 
No, I'm not deaf.

And this thread is not supposed to be a joke. It's a real question.
 
I hear voices.


But in the game I'm pretty sure I hear both sound fx and music.

What happens if you turn the music off? Does the sound still disappear?
 
Support questions in the support forum please.
*Moved
 
what sound card have you got installed? have you updated the drivers? Direct-X?
 
Opps, I moved it then did not help you. :(

What you need to do is reduce the sound acceleration.
 
Here is an explanation of the problem.
jpd sums it up nicely so I will just quote him. :)

Originally posted by jpd
Let me take a wild guess here. You are running a Windows 9x OS platform? If so, then what you have is an incompatibility between the Audigy VxD based drivers, DirectX and a paradox game. (the same problem is also present in Hearts of Iron)

Assuming the above (otherwise, ignore what I say below, as it will most likely not apply to your problem):

The problem doesn't exist when you use the WDM based drivers (which I now have installed for my Audigy II), which Creative added with the introduction of the Audigy II, but which were not suplied with the original Audigy.

Since Creative has more or less abandoned the VxD line of drivers (Windows 9x is a dying line of OS'es), and Paradox doesn't (to date) alter it's sound generation code in the games, you are stuck with the problem.

As Castellon suggested, you may get lucky with turning down your sound accelleration, but that's not a convenient solution, to say the least. Basically, you are then giving up that what makes an Audigy an Audigy, and you have to remember to put it back up again if you want to play any other games.

Secondly, you may consider upgrading to Win2K. For this platform, only WDM drivers can be used, so installing the Audigy drivers under Win2K will automatically give you the working ones.

Ideally, Paradox would correct the flaws in the way they generate sound effects and make it 100% DirectX compliant, but I don't see that happen any time soon (as they probably don't even know what precisely IS incompatible in this particular combination)

Jan Peter
 
My soundcard: Creative Sound Blaster AudioPCI 64V

drivers haven't been updated yet

OS: just Win98
 
What you need to do is, change drivers to the WMD ones, and/or reduce sound acceleration.
 
WMD?
 
Actually, it's WDM, which stands for Windows Driver Model, and is the driver model used in win2k and higher. It has been added as an extra feature to Windows 98SE and ME, to stimulate driver development for both lines of Windows.

The installation software of the soundcard vendor (Creative in this case) must support the installation of the win2k drivers on your win98SE platform, or it won't work. You can't just run the win2K installer.

Jan Peter