Armfeldt said:
Congrats to the spot in the sun, this mod is worth it.
Edit: Any hints on what 1.5 will bring to the masses? =)
Thanks! Good people like you posting here helped make it possible, and I really appreciate that.
Re: 1.5: I've been thinking of the post-ACW USA of late, and how really passive it is. In my last Ricky game, the Union Party had an uninterrupted rule of the country, save for an 8-year reign by the Socialists in the 1890s. As of 1935, the Union Party was due to lose the next election to the Fascists.
As it is, no matter how passively or aggressively you play the CSA, there's no real threat of war from the Union even when it is ruled for decades by explicitly expansionist parties. That seems wrong.
While obviously I don't want to go back to the "Every Five Years War," I think it should still be possible for an aggressive CSA player to provoke the Union into war. So I'm playing around, trying to add a little danger back to the game for the CSA player.
I'm also trying to adapt some of the Latin American interventions to the CSA, and fix some bugs kindly pointed out here.
At any rate, I'll be tinkering with the game for the next couple of weeks. We'll see what happens.
Thanks for your interest in SR!