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SenseiTJ2

Sergeant
2 Badges
Nov 2, 2014
71
9
  • Crusader Kings II
  • Europa Universalis IV
Just a suggestion, but too often in my campaigns are the 'main' characters dying for stupid reasons; whilst realistic... obviously, this is immersion breaking - many want to have the important characters in the campaign as long as possible.

For example, I always see Cersei die from too much drinking; Dany often dies from a disease of sorts... Tyrion often drinking again.

I don't mind if they lose a war and get executed... it's just the smaller deaths that don't really make the campaign fun!

I was thinking maybe a trait i.e. 'important character' which adds maybe 5 health to the character and prevents those traits from having so much of an impact?
 
Cersei and Tyrion dying because of their drinking? THAT's immersive.
Danny, out in the god-knows-where lands, mingling with god-knows who, and then dying from a disease? THAT's immersive.
"Main" characters dying for stupid reason? They are human, and there is no "stupid" reason unless it's a young man dying of old age or natural causes.
The "important" characters are the important characters. If one dies, THEY ARE NO LONGER RELEVANT OR IMPORTANT.

Did you read the books? Or even watched the shows?
One of the main themes is exactly that - fleeting humanity.

After you unpause, it's game over. THAT is the most GRRM-immersion feeling you can have. Everything's at stake, the die is cast.




But you can always use the console or create a submod! A trait like that is very easy to create.
 
Make a hidden trait that gives them a health bonus then just go through the history files and add it to whomever you feel needs it
 
Cersei and Tyrion dying because of their drinking? THAT's immersive.
Danny, out in the god-knows-where lands, mingling with god-knows who, and then dying from a disease? THAT's immersive.

Unlike in the show Danny isn't a whore in the books who spreads her legs for some merc who's probably got a billion STD's, so that's actually quite unlikely. Show ruined her character.
 
I wasn't even using an euphemism for 'whoring around', just contact with lots of different kinds of people from various regions. Or do the Targies have a plot-armoured immune system? :eek:
 
They might actually, as far as I know not that many Targaryens seemed to die to illness compared to real world medieval figures. At least not many I remember reading about. Then again maybe I didn't read about them because they weren't note worthy.
 
Some of the deaths might be caused in the history files. If so, it doesn't matter if a character even has 200 health, they're getting axed. One trait can't protect from that.

Anyways, yea, I don't mind the characters dying early. That's basically the very definition of Game of Thrones! :) I suppose you could release a sub-mod, if you wanted.
 
Cersei dying of too much drinking, given how much she hated both Robert and Tyrion's alcoholism and how she killed Robert seems like the sort of poetical justice or buddy Martin would like.
The bare fact that book Cersei turned out to become a horny, drunkard boaster who used to look better and who can't smell bad counsel even when her life depends on it was on itself a quite interesting and somewhat of a tragic joke. She became a female Robert, with exactly the characteristics she most belittled him for.

What does that mean? Poetic justice? The pressures of power having the same results on her that they had on him, which we are supposed to notice while that she will never realize? A "they were not so different after all"? A "if he had given her a chance their marriage would have worked"?

Who knows, but I think randomness can be intriguing if you work your own headcanon for WHY that happened. I mean, in your games, you are describing both Cersei and Tyrion dying in the same manner. These two, who spent half their known lives proclaiming, stating, joking and shouting how different from one another they were. Doesn't that carry some irony you can chuckle about more than if Tyrion had his head chopped off from triarch Something of Somewhereisland while Cersei died of old age?

Of course, that's all a matter of preference, so if you do prefer to avoid these sort of deaths, I would like to reinforce the previous suggestion that you mod a hidden trait for that or just give a big boost to these characters health by save editing. I mean, I do always make some changes in my playthroughs to adjust the story to my own personal headcanons (uncle Kevan loves his wife Dorna, young lady Manderly with green hair and no Deceitful trait but with Brave/Honorable and Honest instead, taking off Margaery's lustful trait etc etc takes around 20 minutes before I start my games, but since they are my personal notions, I do go this route).