Just a suggestion, but too often in my campaigns are the 'main' characters dying for stupid reasons; whilst realistic... obviously, this is immersion breaking - many want to have the important characters in the campaign as long as possible.
For example, I always see Cersei die from too much drinking; Dany often dies from a disease of sorts... Tyrion often drinking again.
I don't mind if they lose a war and get executed... it's just the smaller deaths that don't really make the campaign fun!
I was thinking maybe a trait i.e. 'important character' which adds maybe 5 health to the character and prevents those traits from having so much of an impact?
For example, I always see Cersei die from too much drinking; Dany often dies from a disease of sorts... Tyrion often drinking again.
I don't mind if they lose a war and get executed... it's just the smaller deaths that don't really make the campaign fun!
I was thinking maybe a trait i.e. 'important character' which adds maybe 5 health to the character and prevents those traits from having so much of an impact?