I've noticed in my current game that, at the start, the game runs fine speed wise and I can ramp things up to top time acceleration and things play smoothly, now what's happening, and this strikes me as being odd, is that after 120 or so years of playing, and medium to large size kingdoms/empires have formed around the map in various places, the game slows down and is fairly bad on any time level bar 1-2? I thought this was odd since shouldn't the game run slower at the start with so many individual single province realms to process and become become faster as they become less broken up over time?
I wouldn't have thought my pc wasn't up for the job?
Or is it actually a case of the larger the realms the more things the pc has to deal with? It's not that bad I was just curious because I thought if anything the slow down would be when there were lots of small realms not fewer but larger ones.
I wouldn't have thought my pc wasn't up for the job?
Processor (CPU) Intel® Core™i7 Quad Core Processor i7-3770K (3.5GHz) 8MB Cache
Motherboard ASUS® P8Z77-M: MICRO-ATX, USB 3.0, SATA 6GBs, ATI®CrossFireX
Memory (RAM) 8GB KINGSTON HYPER-X GENESIS DUAL-DDR3 1600MHz, X.M.P (2 x 4GB KIT)
Graphics Card 2GB NVIDIA GEFORCE GTX 770 - 2 DVI, HDMI, DP - 3D Vision Ready
Memory - 1st Hard Disk 120GB KINGSTON V300 SSD, SATA 6 Gb (450MB/R, 450MB/W)
2nd Hard Disk 1TB WD CAVIAR BLACK WD1002FAEX, SATA 6 Gb/s, 64MB CACHE (7200rpm)
Power Supply CORSAIR 650W ENTHUSIAST SERIES™ TX650 V2-80 PLUS® BRONZE
Processor Cooling Super Quiet 22dBA Triple Copper Heatpipe Intel CPU Cooler
Or is it actually a case of the larger the realms the more things the pc has to deal with? It's not that bad I was just curious because I thought if anything the slow down would be when there were lots of small realms not fewer but larger ones.
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