I thought that all of the new spells would be terraforming type spells. But then I was able to research a new spell called "Experienced Mind"- which provides a +30% boost to spell casting speed. So, I thought I'd list the ones I'd come across thus far and others could post any other ones they've found. I'm particularly interested in the spells that can't be researched, but only found in lairs.
New Spells:
-Cleanse Land: Removes one tile of corruption/lava per use. 0.5 base cast speed.
-Raise Land: Raises one tile of land. Can turn shallow sea into land.
-Greater Lands Rising: Raises more tiles of land. [Thanks Great Warlock!]
-Lower the Lands: Lowers a hex and the surrounding tiles. Mountains to hills, plains to shallow sea observed. [Thanks Great Warlock!]
-Fertile Land: Turns one tile and surrounding tiles into fertile plains.
-Experienced Mind: Improves Great Mage Spell Casting by 30%.
-Volcano: Spawns a Volcano in the targeted tile. [Researchable per PkK!]
-Transfer Capital: Move you Capital to a different City. [Researchable- thanks 2Coats!]
-Make Barren Land: Turns one tile into a Barren Tile. Says it works on Corrupted Tiles as well.
-DragonFire Storm: 80 damage AoE spell. [Thanks numbers-man! Found in Pocket Dimension, unsure if researchable.]
-Make Desert[?]: Creates a desert tile. [Thanks Fenryder! Is this a lesser version of Desertification, which is AoE and has a Helia rep requirement to cast?]
-Pat of the Ancient: 1500!! Mana, 90 Elemental damage to target hex and all others in radius of 2
-Mind of the Ancients: +150% increased casting speed.
-Lands of the Dead: Terraforms terrain and adjacent hexes into greyish land with damage to non undead and healing for undead. [Thanks to johnmedgla for the above 3!]
-Lands of Life - requires a minimum of 25 reputation with Agrela to be cast, 50 mana cost, 0.9 turn casting time, changes a chosen hex and an area around it into living plains. Counters Corruption.(heals living units for 4 hp every turn, does 2 damage to undead units every turn, boosts food production by 100%)
-Desertification - requires a minimum of 25 reputation with Helia to be cast, 45 mana cost, 0.9 turn casting time, changes a chosen hex and an area around it into desert.
-Pestilence Swamps - requires a minimum f 25 reputation with Grum-Gog to be cast, 50 mana cost, 0.9 turn casting time, changes a chosen hex and an area around it into swamps. [Thanks to Dellesaen for the above 3!]
-Restore Ardania (Kolm). Works on destoryed or contaminated. AoE. [Thanks 2coats!]
- Care of the Ancients: An AoE 3 (a total of 13 hexes, chosen hex and two sets of six hexes around it) restorative spell, which heals your units for 50 health.[From Dellesaen!]
-Land of Order: requires a minimum of 25 reputation with Dauros to be cast. Turns any land to frozen lands. Area of effect: Target plus the surrounding hexes [From Great Warlock!]
Thanks to those of you who chimed in with finds!
New Spells:
-Cleanse Land: Removes one tile of corruption/lava per use. 0.5 base cast speed.
-Raise Land: Raises one tile of land. Can turn shallow sea into land.
-Greater Lands Rising: Raises more tiles of land. [Thanks Great Warlock!]
-Lower the Lands: Lowers a hex and the surrounding tiles. Mountains to hills, plains to shallow sea observed. [Thanks Great Warlock!]
-Fertile Land: Turns one tile and surrounding tiles into fertile plains.
-Experienced Mind: Improves Great Mage Spell Casting by 30%.
-Volcano: Spawns a Volcano in the targeted tile. [Researchable per PkK!]
-Transfer Capital: Move you Capital to a different City. [Researchable- thanks 2Coats!]
-Make Barren Land: Turns one tile into a Barren Tile. Says it works on Corrupted Tiles as well.
-DragonFire Storm: 80 damage AoE spell. [Thanks numbers-man! Found in Pocket Dimension, unsure if researchable.]
-Make Desert[?]: Creates a desert tile. [Thanks Fenryder! Is this a lesser version of Desertification, which is AoE and has a Helia rep requirement to cast?]
-Pat of the Ancient: 1500!! Mana, 90 Elemental damage to target hex and all others in radius of 2
-Mind of the Ancients: +150% increased casting speed.
-Lands of the Dead: Terraforms terrain and adjacent hexes into greyish land with damage to non undead and healing for undead. [Thanks to johnmedgla for the above 3!]
-Lands of Life - requires a minimum of 25 reputation with Agrela to be cast, 50 mana cost, 0.9 turn casting time, changes a chosen hex and an area around it into living plains. Counters Corruption.(heals living units for 4 hp every turn, does 2 damage to undead units every turn, boosts food production by 100%)
-Desertification - requires a minimum of 25 reputation with Helia to be cast, 45 mana cost, 0.9 turn casting time, changes a chosen hex and an area around it into desert.
-Pestilence Swamps - requires a minimum f 25 reputation with Grum-Gog to be cast, 50 mana cost, 0.9 turn casting time, changes a chosen hex and an area around it into swamps. [Thanks to Dellesaen for the above 3!]
-Restore Ardania (Kolm). Works on destoryed or contaminated. AoE. [Thanks 2coats!]
- Care of the Ancients: An AoE 3 (a total of 13 hexes, chosen hex and two sets of six hexes around it) restorative spell, which heals your units for 50 health.[From Dellesaen!]
-Land of Order: requires a minimum of 25 reputation with Dauros to be cast. Turns any land to frozen lands. Area of effect: Target plus the surrounding hexes [From Great Warlock!]
Thanks to those of you who chimed in with finds!
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