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Don E

First Lieutenant
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Feb 11, 2005
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For those of us who are more casual players, it can be very hard to figure out some of the hidden information that there is no documentation on. One such is that some vehicles are equipped with stabilizers, and what exactly they do. Some vehicle clearly have turrets that travers faster than others, which seems to be a great benefit as the AI seems to want to point most turrets in a different direction than one normally wants.

Does somebody have a list of all vehicles with stabilizers? And are there other benefits than turret traverse speed?

(Ps. Apologies to my British friends, but using the American spelling here in the hope that it will help later generations who search for this topic :p)
 
From here - http://steamcommunity.com/sharedfiles/filedetails/?id=1276910882
Normal tank and AT guns aiming time in this game is 4 seconds.

Shermans, Stuarts and Staghounds aim 3 seconds.
Pz.IV J, Panther A, Panther D and the Bef. Panther aim 5 seconds.
HE tanks and support guns aim 6 seconds.

Infantry AT aim is instant (but alignment is not, hence they're sometimes slow to fire).
hmm, the gun on the pz4 j, panther A and D are suppose to have the same 4 second aim time as everyone else.

In beta the 5 seconds aim time were suppose to have been swapped by a slow turret.