Description
Catalytic Processing on Habitats Breaks Foundry Station Setting Version 3.1.1 22a5
Game Version
3.1.1
What version do you use?
Steam
What expansions do you have installed?
Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Lithoids, Federations
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
Using a habitat start with a Megacorp (Don't know if that somehow effects it) and catalytic processing, when a habitat is set to a 'Foundry Station' it is expected that Artisan jobs get replaced with Metallurgists, or in this case Catalytic Processor jobs. However, this is not the case and the artisan jobs remain.
Steps to reproduce the issue.
Make a Megacorp nation with Catalytic Processing
Set a habitat to "Foundry Station"
Artisan jobs don't get replaced with Catalytic Processor jobs
Upload Attachment
File(s) attached
Catalytic Processing on Habitats Breaks Foundry Station Setting Version 3.1.1 22a5
Game Version
3.1.1
What version do you use?
Steam
What expansions do you have installed?
Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Lithoids, Federations
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
Using a habitat start with a Megacorp (Don't know if that somehow effects it) and catalytic processing, when a habitat is set to a 'Foundry Station' it is expected that Artisan jobs get replaced with Metallurgists, or in this case Catalytic Processor jobs. However, this is not the case and the artisan jobs remain.
Steps to reproduce the issue.
Make a Megacorp nation with Catalytic Processing
Set a habitat to "Foundry Station"
Artisan jobs don't get replaced with Catalytic Processor jobs
Upload Attachment
File(s) attached
Attachments
- 1