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Maslokot

Recruit
Jun 29, 2025
3
1
Description
Cosmogenesis is bugged

Game Version
v4.0.21 (bb43)

What version do you use?
Steam

What expansions do you have installed?


Do you have mods enabled?
Yes

Please explain your issue is in as much detail as possible.
After trying to build Galactic Commerece Hub on habitat and planet building is deleted after month will pass + i can't build Shrinkspace Depot on any plantet/habitat

Steps to reproduce the issue.
make Cosmogenesis trade building on habitat or planet / try to find storage building

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ok there is Shrinkspace depot but its just in basic resources districts only
Maybe it's a part of the new "balance", but if we can build common Resource Silos in urban zones I don't see any reason why we can't build FE Shrinkspace Depots there.

So you can do two small chages in the file "Stellaris\common\buildings\13_fallen_empire_buildings.txt":
1751263636578.png
1751263657008.png
Just add "urban" as a new string for these two buildings.
 
Last edited:
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Maybe it's a part of the new "balance", but if we can build common Resource Silos in urban zones I don't see any reason why we can't build FE Shrinkspace Depots there.

So you can do two small chages in the file "Stellaris\mod\rebalance40\common\buildings\13_fallen_empire_buildings.txt":
Just add "urban" as a new string for these two buildings.
yea but Galactic Commerece Hub is biggest problem its wasting time resources and just disappear when new month starts
 
yea but Galactic Commerece Hub is biggest problem its wasting time resources and just disappear when new month starts
Even smaller change in the same file "Stellaris\common\buildings\13_fallen_empire_buildings.txt":
1751299081124.png
Change "NOR" to "OR" and build as many, as you want)
 
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Not sure which editor you are using but this is how it appears in notepad++

what value do I need to change?
I also use Notepad++, but with selected Python's syntax and folded levels.

Find "building_fe_market_1 = {" section, then look for "destroy_trigger = {" block in it, change "NOR" to "OR".

Before:
Code:
    destroy_trigger = {
        NOR = {
            has_modifier = slave_colony
            has_modifier = penal_colony
        }
    }

After:
Code:
    destroy_trigger = {
        OR = {
            has_modifier = slave_colony
            has_modifier = penal_colony
        }
    }
 
strange, I dont see a NOR option or an OR option

this is my layout in notepad++
destroy_trigger = {
exists = owner
owner = {
is_regular_empire = no
is_fallen_empire = no
}
}
 
strange, I dont see a NOR option or an OR option

this is my layout in notepad++
destroy_trigger = {
exists = owner
owner = {
is_regular_empire = no
is_fallen_empire = no
}
}
Are you still using v4.0.21 or changed it to v4.0.22 beta? Here is my edited file for v4.0.21.
 

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v4.0.21, My file doesn't have any syntax argument under the destroy trigger for building_fe_market_1, under building_fe_market_2 it does but the syntax is already OR
Maybe you already edited it? Anyway, with empty "destroy_trigger" section you shouldn't lose your Galactic Commerce Hubs. If you still losing them, back up your file and try mine instead.