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jaelerin

Recruit
27 Badges
Jul 13, 2025
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Description
Cybernetic Augmentation Progress Blocked Even After All Habitats Have Augm Ctrs

Game Version
Phoenix v4.0.21 (bb43)

What version do you use?
Steam

What expansions do you have installed?
Plantoids, Humanoids, Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations, Necroids, Nemesis, Aquatics, Overlord, Toxoids, First Contact, Galactic Paragons, Astral Planes, Season 8 Expansion Pass, The Machine Age, Cosmic Storms, Grand Archive

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
Going Cybernetic Ascension on a Void Dwellers civ.
Cyberization is Blocked on "No Enabled Augmentation Center". It also still shows 0 Pops are Agumented Next Month.

I have replaced all my Robot Factories with Cybernetic Augmentation Centers across all 8 of my habitats and one Gaia world.
I double checked that all Augmentation Centers are enabled and have jobs filled with Augmentors

Steps to reproduce the issue.
- Go Cybernetic Ascension (as void dwellers?)
- Get Cyberization Progress to Adding Augmentation Centers
- Replace Robot Factories with Cyberization Centers? (not sure if that "replace" matters)
- See Cyberization progess is still blocked and 0 Pops being augmented

Additionally I have tried the following workarounds to no effect:
  • Disabling an Augmentation Center, waiting a month, reenabling Augmentation Center, waiting a month; no effect.
  • Changing Cyberization Approach from Overdrive to Streamlined, waiting a month (no effect), back to Overdrive, waiting a month, no effect

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Last edited:
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I have also confirmed this is not "just a UI glitch" per thread below. Pops are not being converted despite in-game-months passing.
"Stellaris - Cyberization Situation is Blocked by No Augmentation Center Despite Having One"
(Have been attempting to post link to that thread in the Paradox Forum, but getting blocked for "spam like elements")
 
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Reactions:
Thanks for linking to a mod. I generally prefer not to play with them, but if it will let me continue the save, I guess it's necessary.
It would be great if this kind of bug was fixed in vanilla.