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Uber_Barleyman

Sergeant
67 Badges
Aug 31, 2017
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Description
Mushroom Cave Cleaners Ruin Planet

Game Version
Dick v3.0.3 (d281)

What version do you use?
Steam

What expansions do you have installed?
Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
On a planet with mushroom caves. The Feral Overload event chain. If you burn the mushrooms and get cave cleaner jobs it will confuse the job assignment algorithm. New "miners" will be assigned to the specialists category not to the workers category. Previously this wasn't as much of an issue because they'd simply demote and become regular miners over time. However, now that pops move automatically on their own every single one of these specialists will leave the planet before demoting making it impossible for the planet's population to grow. This is also insoluble the other direction because transporting workers from other planets to the cave cleaner planet will make them all specialists.

Steps to reproduce the issue.
Get the Feral Overload event chain on a planet. Build mining districts. Wait.

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