Firstly, I want to state my opinion on some of the work done in the 3.99 so far:
Very nice additions especially performance wise, and the game is now a quite a bit more playable with the new fixes in 3.99.1. Still need to fully fix automation buildings since I have no idea what they do.
Also, Robots seem to really be a lot more easy to grow now. The overall pop growths seem very good. Cant wait to see hives.
Now to the main thing:
I wonder, would it be possible to instead of having the base pop ratio 100/old pop, make it be similar to billions? Increase the scale, so it's not half way. I want Earth with a few billions instead of 5k.
Maybe scale up from 100/1 old pop to 200k/1 old pop, that way Earth could have 10 billion hoomans in 2200(Some predictions estimate if to 10.4 irl). Would it be possible?
I know this would involve re-scaling all the jobs, there will probably be mods doing it too, but this all feels a bit half-baked. Why not go full scale? The same calculationss apply, just with bigger displayed numbers. Would make the game a bit more closer to a simulator, while still being gamey and sandboxy as before, due to the new calculations.
What do you think?
Very nice additions especially performance wise, and the game is now a quite a bit more playable with the new fixes in 3.99.1. Still need to fully fix automation buildings since I have no idea what they do.
Also, Robots seem to really be a lot more easy to grow now. The overall pop growths seem very good. Cant wait to see hives.
Now to the main thing:
I wonder, would it be possible to instead of having the base pop ratio 100/old pop, make it be similar to billions? Increase the scale, so it's not half way. I want Earth with a few billions instead of 5k.
Maybe scale up from 100/1 old pop to 200k/1 old pop, that way Earth could have 10 billion hoomans in 2200(Some predictions estimate if to 10.4 irl). Would it be possible?
I know this would involve re-scaling all the jobs, there will probably be mods doing it too, but this all feels a bit half-baked. Why not go full scale? The same calculationss apply, just with bigger displayed numbers. Would make the game a bit more closer to a simulator, while still being gamey and sandboxy as before, due to the new calculations.
What do you think?
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