Description
Stellaris 4.0.5 Leader Trait Bug with Additional Starting Traits
Game Version
4.0.5
What version do you use?
Steam
What expansions do you have installed?
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
If you open either of the traditions that grant +1 additional leader starting trait [from Aptitude, or from Purity] your starting cadre of leaders will not get their level up trait, and the same thing will happen if you hire a leader at say level 2 if you have +1 start traits, or level 3 with +2 starting traits.
Example shown below in this screen shot. I currently have +2 leader traits so once I get my level ups this leader should have 5 positive leader traits total however after hiring you can see because they have +2 starting traits the game treats it as if I'd selected traits for level 2, and for level 3 effectively denying me 2 leader level ups, making the starting trait traditions basically useless when combined with any marginal levels of +leader starting level.
I imagine that the changes to the 4.0.0 leader system are what broke this as prior to 4.0.0 this worked totally normally, and fine.
Steps to reproduce the issue.
To reproduce this issue all you need to do is select one of the given traits, and it will cause this to happen to your game file.
I am assuming the leader changes from 4.0.0 broke this when it was set to every other level so you, essentially, have to fire your entire starting cadre of leaders unless you wait for them to get level 4 or over before selecting these tradition perks, and you can only hire leaders that start at either level 1 or X+1 [where X is the number of positive traits they have total including the default 1 positive trait so if your empire has +2 leader starting traits you need to hire leaders that are level 4 or higher in order ] in order to get level up bonuses for the early levels appropriately.
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Stellaris 4.0.5 Leader Trait Bug with Additional Starting Traits
Game Version
4.0.5
What version do you use?
Steam
What expansions do you have installed?
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
If you open either of the traditions that grant +1 additional leader starting trait [from Aptitude, or from Purity] your starting cadre of leaders will not get their level up trait, and the same thing will happen if you hire a leader at say level 2 if you have +1 start traits, or level 3 with +2 starting traits.
Example shown below in this screen shot. I currently have +2 leader traits so once I get my level ups this leader should have 5 positive leader traits total however after hiring you can see because they have +2 starting traits the game treats it as if I'd selected traits for level 2, and for level 3 effectively denying me 2 leader level ups, making the starting trait traditions basically useless when combined with any marginal levels of +leader starting level.
I imagine that the changes to the 4.0.0 leader system are what broke this as prior to 4.0.0 this worked totally normally, and fine.
Steps to reproduce the issue.
To reproduce this issue all you need to do is select one of the given traits, and it will cause this to happen to your game file.
I am assuming the leader changes from 4.0.0 broke this when it was set to every other level so you, essentially, have to fire your entire starting cadre of leaders unless you wait for them to get level 4 or over before selecting these tradition perks, and you can only hire leaders that start at either level 1 or X+1 [where X is the number of positive traits they have total including the default 1 positive trait so if your empire has +2 leader starting traits you need to hire leaders that are level 4 or higher in order ] in order to get level up bonuses for the early levels appropriately.
Upload Attachment
File(s) attached