Description
UI displays Ironman (and achievements) as enabled when they are not.
Game Version
Circinus v3.14.15296 (68ca)
What version do you use?
Steam
What expansions do you have installed?
Plantoids, Humanoids, Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations, Necroids, Nemesis, Aquatics, Overlord, Toxoids, First Contact, Galactic Paragons, Astral Planes, Season 8 Expansion Pass, The Machine Age, Cosmic Storms, Grand Archive
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
When creating a new game, placing a check in the box next to Ironman changes the text from 'Ironman disabled' to 'Ironman enabled', and the red text down the button saying the game isn't eligible for achievements becomes green and says the game *is* eligible.
However open clicking play and getting into the game, it becomes apparent that ironman mode isn't actually enabled. The user can save and load as much as they like, and achievements cannot actually be earned.
Some old posts I found while googling suggest that the intended behaviour is that ironman is disabled if cloud saves are disabled, and I do have my steam cloud saves disabled. So the issue is that the game set up screen doesn't give any indication that ironman cannot be enabled, or why and in fact makes it appear as though it has been. (IE, I assume the bug is that the UI shows ironman as enabled when it shouldn't rather than the bug being that ironman isn't actually enabled when selected)
Setting aside my thoughts on how ridiculous it is to police the 'legitimacy' of pointless gold stars that only matter to the person earning them, especially when playing on easiest difficulty with custom empires can trivialise said legitimacy anyway, players should at least know how and why they are being arbitrarily gatekept.
...woops, guess I didn't completely set aside my thoughts on that after all.
Steps to reproduce the issue.
Disable Steam Cloud Saves in the Steam client settings. Open Stellaris. Select 'New Game'. Select an empire. Click to enable ironman mode. Click 'Play'. Once in-game, open the menu and see that saving and loading are both still completely functional. Pick the easiest achievement you don't already have and meet the requirements (I picked the one to complete an archaeological dig site) and see that the achievement isn't earned.
Upload Attachment
File(s) attached
UI displays Ironman (and achievements) as enabled when they are not.
Game Version
Circinus v3.14.15296 (68ca)
What version do you use?
Steam
What expansions do you have installed?
Plantoids, Humanoids, Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations, Necroids, Nemesis, Aquatics, Overlord, Toxoids, First Contact, Galactic Paragons, Astral Planes, Season 8 Expansion Pass, The Machine Age, Cosmic Storms, Grand Archive
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
When creating a new game, placing a check in the box next to Ironman changes the text from 'Ironman disabled' to 'Ironman enabled', and the red text down the button saying the game isn't eligible for achievements becomes green and says the game *is* eligible.
However open clicking play and getting into the game, it becomes apparent that ironman mode isn't actually enabled. The user can save and load as much as they like, and achievements cannot actually be earned.
Some old posts I found while googling suggest that the intended behaviour is that ironman is disabled if cloud saves are disabled, and I do have my steam cloud saves disabled. So the issue is that the game set up screen doesn't give any indication that ironman cannot be enabled, or why and in fact makes it appear as though it has been. (IE, I assume the bug is that the UI shows ironman as enabled when it shouldn't rather than the bug being that ironman isn't actually enabled when selected)
Setting aside my thoughts on how ridiculous it is to police the 'legitimacy' of pointless gold stars that only matter to the person earning them, especially when playing on easiest difficulty with custom empires can trivialise said legitimacy anyway, players should at least know how and why they are being arbitrarily gatekept.
...woops, guess I didn't completely set aside my thoughts on that after all.
Steps to reproduce the issue.
Disable Steam Cloud Saves in the Steam client settings. Open Stellaris. Select 'New Game'. Select an empire. Click to enable ironman mode. Click 'Play'. Once in-game, open the menu and see that saving and loading are both still completely functional. Pick the easiest achievement you don't already have and meet the requirements (I picked the one to complete an archaeological dig site) and see that the achievement isn't earned.
Upload Attachment
File(s) attached
Attachments
- 1