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Great work! Looks like the start of Vehicle Manager from CS:I. Once custom assets are officially supported a vehicle manager will be a essential. I miss the custom Amtrak and Japanese bullet trains
 
Great mod, reminds me of Advanced Vehicle Options (AVO) from CS1 - I always used that to stiffen vehicles and, especially with trains, change their deceleration and acceleration values so they moved more realistically when arriving in, or departing from, stations. Is there some way we could get option to change train accel/decel values? Currently it feels like trains enter station waaaay too fast, they'd never be able to stop in time IRL at that speed.

(Also, the mod description is broken in the in-game Mods browser, the text doesn't align properly and some of it is truncated or not visible; maybe the string of 'equals' chars broke something as they're not showing up in game?)
 
Great mod, reminds me of Advanced Vehicle Options (AVO) from CS1 - I always used that to stiffen vehicles and, especially with trains, change their deceleration and acceleration values so they moved more realistically when arriving in, or departing from, stations. Is there some way we could get option to change train accel/decel values? Currently it feels like trains enter station waaaay too fast, they'd never be able to stop in time IRL at that speed.

(Also, the mod description is broken in the in-game Mods browser, the text doesn't align properly and some of it is truncated or not visible; maybe the string of 'equals' chars broke something as they're not showing up in game?)
Thanks for the heads up about the broken text on the store page, I just fixed it.

I could make trains accelerate/decelerate slower. I'm not sure if this is the right place for it, people would never expect it to be included in this mod, what do you think? Maybe a new mod that alters all kinds of vehicle properties, and include this one in it?
 
Great mod, reminds me of Advanced Vehicle Options (AVO) from CS1 - I always used that to stiffen vehicles and, especially with trains, change their deceleration and acceleration values so they moved more realistically when arriving in, or departing from, stations. Is there some way we could get option to change train accel/decel values? Currently it feels like trains enter station waaaay too fast, they'd never be able to stop in time IRL at that speed.

(Also, the mod description is broken in the in-game Mods browser, the text doesn't align properly and some of it is truncated or not visible; maybe the string of 'equals' chars broke something as they're not showing up in game?)
Check out my new mod with that functionality: https://mods.paradoxplaza.com/mods/104781/Windows
 
Vehicles in my city are wobbling like crazy even at a standstill, even with this mod enabled. Not sure if it is caused by or exacerbated by this mod but gonna disable for now and see how they act.
Any other mods you know of that may cause such behaviour?
 
Vehicles in my city are wobbling like crazy even at a standstill, even with this mod enabled. Not sure if it is caused by or exacerbated by this mod but gonna disable for now and see how they act.
Any other mods you know of that may cause such behaviour?
I haven't heard that before. Are all vehicles behaving like this? I know one type of muscle car that looks like a rounded pickup is especially wobbly, but other than that it should work. Maybe you could provide a mod list and show your settings of Stiffer Vehicles?
 
Vehicles in my city are wobbling like crazy even at a standstill, even with this mod enabled. Not sure if it is caused by or exacerbated by this mod but gonna disable for now and see how they act.
Any other mods you know of that may cause such behaviour?
I haven't heard that before. Are all vehicles behaving like this? I know one type of muscle car that looks like a rounded pickup is especially wobbly, but other than that it should work. Maybe you could provide a mod list and show your settings of Stiffer Vehicles?
I will try play around with the settings see if i can correct it that way. If not I will make a mod list to share with you. It does seem to affect all vehicles, some in particular are crazy wobbly like phasing through the ground from side to side lol
 
I will try play around with the settings see if i can correct it that way. If not I will make a mod list to share with you. It does seem to affect all vehicles, some in particular are crazy wobbly like phasing through the ground from side to side lol
Yeah that should be caused by incorrect settings. You can also make the vehicle less stiff if you set it to 0.
 
Seems to be less noticeable/ possibly gone completely since bring the default setting down just a tad.
Like even 1 decimal place and it seems to be fine, just doesn't seem to like the defaults.
Perhaps it's an issue that occurs if a user has not adjusted the mod settings or something weird like that?
Could try put them back to default to check but it's prob a fool's errand trying to nail this one down lol
 
Maybe the defaults are only updating the slider and not the value in the game code? If initial value of slider on UI creation is X and then loaded/default settings are also X the slider won't trigger a change event because from its perspective the value is still X and thus no change?