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Well after almost a week of work, here it is:

3rd Preview - Western Europe:

After the fall of the Western Roman Empire, Western Europe would see the rise and fall of several Germanic, Roman and Celtic kingdoms, from Syagrius and Odoacer's to the Franks and Bretons.


- Francia:

Francia was the dominant power in Western Europe from the beggining of the 6th century, all the way to the 9th century, firstly with the Merovingian Kings and later with the Carolingians, whose Empire would be the base of Medieval Europe. By 632 the Merovingians where about to start their one century long decline, as all kings after Dagobert would be merelt figure-heads (or "do-nothing kings") in the shadow of the Mayors of the Palace, who would be the de facto rulers of the Franks. This trend started with Pepin of Landen, whose daughter, Begga, would marry into the Arnulfing clan, giving origin to the founders of the Carolingian legions.



Most of Francia is held by future (or past, at least the ones that didn't died) Mayors of the Palace, which have just been given some land in the Kingdom where they served, with some exceptions such as the Victorids of Rhaetia, House de Luxeil in Transjurania, Willebad in Cisjurania, Radulf in Thuringia, the guy in Alamannia which I forgot the name, Pepin and the dukes in Aquitaine, these were given lands which they actually holded.




As you can see below, King Dagobert is King of all the sub-kingdoms of Francia, which, de-jure, encompasses Neustria (k_france), Austrasia (k_lotharingia), Burgundy (k_burgundy) and Aquitaine (k_aquitaine). Though I've been thinking about giving Aquitaine to one of it's dukes, having him independent, but giving Dagobert a claim to it, which would also be given to the Visigothic King, I might do this if the Franks prove to be too strong (that is, they go all Blobassid on Europe and Africa).


As a plus, you can play as a bavarian/thuringian pagan and try to restore the old ways to Francia, or carve your own kingdom in Germania!



- Brittany:

Brittany was colonized by Britons fleeing Britannia from the Saxons, by 632, it was ruled by King Iudicael (which was already dead by the history files, so I contacted a mage I know from some time ago to bring him back), he has 2 sons, Alan and Gradlon, which is the first member of House de Cornauille. The Sucession is gavelkind, so you might get some rivals for the throne.



Also, I made Brittany a Kingdom for 2 reasons. 1 - Iudicael was supposedly High King of Brittany (I could change the localisation to reflect this, maybe make them tribal too?), so it represents that. And 2 - The Kingdom color is better than the duchy one.

- Frisia:

Frisia is the land of the Frisian (duh), and by the 600s was ruled by a certain Audulf, only information I found about him was that he coined coins with the inscriptions "AUDULF VICTOR"(?), meaning he won a war over someone, probably the Franks over control of the Rhine Delta. Anyway, I made him father of Aldgisl, the first recorded Frisian ruler, so that the boy has somewhere to stay.


- Saxony:

The Saxons where a tribal confederation in nothern Germany, their leader at this time was Berthoald, who was "Duke of the Saxons" and a Frankish vassal, he rebelled against his masters and was killed in 622. After him the only recorded rulers of the Saxons appear a century later, so I took some inspiration from Rome Total War and created a ruler for them.



His vassals are also made up, I was also inspired by RTW in the case of the Chatti:



Out of the Saxon confederacy are two independent realms, Anglia and the Chiefdom of Rostock. Anglia the de-jure Duchy of Holstein (which is part of Saxony) with saxon localisation.




- Bavaria:

Bavaria was ruled by the Agilolfings, which were nominal vassals of the Merovingians. They where usually left in peace, until some of them married into the Lombard royal family. Current ruler is Theodo I, only a teenager, and the last member of his dynasty, can he and his small duchy survive?



- Cultures and Religions:

Culturally, Western Europe is dominated by Germanic peoples, Franks and Burgundians in Gaul and Frisians, Saxons, Suebi and Bavarians in Germania. Bretons, Gallo-Romans and Basques remain in the more peripherical areas.


Religiously, Gaul is entirely Catholic, with the exception of a few pagan Basques in the southwest. Germania is mostly pagan, though it's almost entirely ruled by Christians, with pagan realms only lingering in the north.


That was it for now, next preview, Southern Europe. If you see any historical innacuracies, please tell.
 
Looks great !!! I see here many possibilities for a Germanic restoration. Are you adding any flavor for the Germanic religion ?

EDIT: And shouldnt be there more Gallo-Romans in northern France ?
 
No, it's just vanilla CK2+ Germanic, about Gallo-Romans, I don't know, but I plan to make the melting-pot events later and make Gallo-Roman > Occitan. So having it up north might be a problem. But after you start the game it's Alternate History alredy so I don't know.
 
Looks great !!! I see here many possibilities for a Germanic restoration. Are you adding any flavor for the Germanic religion ?

EDIT: And shouldnt be there more Gallo-Romans in northern France ?
I also believe that there should be more Romans in the North.
No, it's just vanilla CK2+ Germanic, about Gallo-Romans, I don't know, but I plan to make the melting-pot events later and make Gallo-Roman > Occitan. So having it up north might be a problem. But after you start the game it's Alternate History alredy so I don't know.
Maybe you can make a Northern Gallo-Roman and a Southern one just for gameplay purposes to make the Frankish + N-Gallo-Roman/S-Gallo-Roman => French/Occitan melting pot possible (copies of Gallo-Roman).
 
Okay, I did some changes to the setup in Francia, and this is what I got, and feel it's the best way.


What do you guys think? On another note, been working these last 2 days on the Visigothic royal families, and will probably start setting up dukes and such tomorrow or saturday, but it's quite a lot of work, considering there are various duplicates of the late Visigoth Kings (both vanilla and CK2+ versions).
 
I have quite a bit of work for kings of the Visigoths I could share from FTT if you'd like it (in fact you don't have to wait for me to share it, just grab FTT from my thread in my sig if you want to use it)

EDIT: characters are in ftt\history\characters\ftt.txt just search March of Gothia, the rest of that file. For titles I had under history\titles d_gothia and k_visigoths. In those files I have some minor notes as well I believe
 
Shouldn't by that year part of Iberia be under byzantine controll?
 
Shouldn't by that year part of Iberia be under byzantine controll?
I thought they had lost it shortly before?

Edit: 524 is the date I am finding right now, but yes, Byzantines have just lost it.

Edit2: This will surely be a fun area to play - surviving as the Visigoths against the Islamic onslaught :D
 
I thought they had lost it shortly before?

Edit: 524 is the date I am finding right now, but yes, Byzantines have just lost it.

Edit2: This will surely be a fun area to play - surviving as the Visigoths against the Islamic onslaught :D

Or as the Basque. On another note, just finished Northern Lombards, Benevento and Spoleto should be a a piece of cake, so basicaly Italy might be ready in a day or two, then Greece and it's ready for a preview. I'm going back to school this monday, so things might slow down a bit after that (or not, as I study in the morning, and spend the remaining 12 hours of the day modding).

Also, after doing Southern Europe, should I make Eastern Europe and then realease an alpha version or keep following NW Africa > Nile Valley > ME route? Cause for at least Europe to be fully playable (without taking the rest of the map into account) I feel the Slavs and the Avars need to be set up.
 
Continue doing it as you are but as a suggestion if you do egypt make the culture Coptic I know its their religion but the culture in CK2 is Arabic so maybe have a coptic culturethat will eventually turn to Egyptian with every muslim province but I mean its your mod but good going so far I like it.
 
Continue doing it as you are but as a suggestion if you do egypt make the culture Coptic I know its their religion but the culture in CK2 is Arabic so maybe have a coptic culturethat will eventually turn to Egyptian with every muslim province but I mean its your mod but good going so far I like it.

Yes, I'll probably make them Coptic, also thinking on the setup in the Middle East, thinking about putting a few more cultures there too.
 
Maybe add the Maronite church and culture in Lebanon area and have Judaism in regions. Also maybe add the Assyrians, Arameans, maybe a Arabic paganism. if you can maybe split more cultures in Azerbaijan region and persia
 
Maybe add the Maronite church and culture in Lebanon area and have Judaism in regions. Also maybe add the Assyrians, Arameans, maybe a Arabic paganism. if you can maybe split more cultures in Azerbaijan region and persia

Arabian Paganism will go, I'll probably make Aramean culture, and if an aramean province is held by a Bedouin, and Muslim maybe, it can flip to Levantine (though I could rename it to Mashriqi(?)). Persia will have some new cultures, namely, Azari and Aghbanian in Azerbaijan, Parthian in the northeast, and maybe Indo-Parthian might make a comming. I will have to search about the Maronites though, as I have no idea who they are (are they Monothelites or Monophysites?), apparently Heraclius had crushed a Jewish revolt in the late 620s, and also because of their support to the Persians, and got them expelled, so I don't know about them, but there will be some in Yemen.
 
Arabian Paganism will go, I'll probably make Aramean culture, and if an aramean province is held by a Bedouin, and Muslim maybe, it can flip to Levantine (though I could rename it to Mashriqi(?)). Persia will have some new cultures, namely, Azari and Aghbanian in Azerbaijan, Parthian in the northeast, and maybe Indo-Parthian might make a comming. I will have to search about the Maronites though, as I have no idea who they are (are they Monothelites or Monophysites?), apparently Heraclius had crushed a Jewish revolt in the late 620s, and also because of their support to the Persians, and got them expelled, so I don't know about them, but there will be some in Yemen.

In my mod, I have maronite, azeri etc, feel free to borrow from it.
 
Perhaps you should make the regions of Kärnten and Steiermark - Romano-Norican/Noreian under Slavic rule.
There are archaeological findings that the Celtic population flourished after the romans left the region under the guidance of Bishop Severinus of Noricum.
About the language in Carantania on the German Wikipedia: In the 8. cent. AD the Slavic language displaced other native languages https://de.wikipedia.org/wiki/Karan...twicklung_des_karantanischen_F.C3.BCrstentums )
If you don’t want to make an own culture you could make them gallo-roman.
That would be better than make this region fully Slavic only hundred years after the conquest
How about a melting plot event slovenian + noreian = Carantanian?
 
Perhaps you should make the regions of Kärnten and Steiermark - Romano-Norican/Noreian under Slavic rule.
There are archaeological findings that the Celtic population flourished after the romans left the region under the guidance of Bishop Severinus of Noricum.
About the language in Carantania on the German Wikipedia: In the 8. cent. AD the Slavic language displaced other native languages https://de.wikipedia.org/wiki/Karan...twicklung_des_karantanischen_F.C3.BCrstentums )
If you don’t want to make an own culture you could make them gallo-roman.
That would be better than make this region fully Slavic only hundred years after the conquest
How about a melting plot event slovenian + noreian = Carantanian?

Would the Noreian area also include Krain? Because if not then a single Slovene province separeted from the rest won't make that much sense. But other wise I'll do that, except for the melting pot, that might come out later.