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Doesn't AtE-CK2 have an event chain surrounding a so-called 'Westphalian Treatise' where the Emperor gets to put a Luther-esque monk on trial and various HCC nobles get to convert to his (Charismatic? I think) faith? I

We've been taking that as a reason not to do a reformation in the HCC, since as you said something like that already happens in AtE.

maybe Piety would be better for consumerists? Not sure what it would represent, or what its buffs/debuffs would be for (im)piety, though.

Unfortunately the piety mechanic can only be localised to one religion at a time, and we'd like to keep it for the Muslims.
 
Looking over the game it seems like two religions' mechanics which might work well with consumerism are the Coptics and the Buddhists. For the Coptics there aren't any countries which have that religion so no one is losing out, and the holy sites can be transferred to the great centers of commerce where Consumerism can appear at in the game, Chicago, New York, Detroit, LA, and then maybe one other, Las Vegas to balance out things in the West or possibly New Orleans or St Louis to give an incentive to move south.

Alternatively, and this is the one I prefer, the karma system could be altered to be supply and demand, maybe supply being giving trade-income and demand giving morale or discipline. Another possibility is supply giving tax income and demand giving trade income. Or really any other combination of bonuses. Since it looks like only Vietnam is buddhist and playable in the game maybe they could be given a choice of gods instead, things like Ho Chi Minh and the like. Just a few ideas, and love the work you guys have done, keep it up!

EDIT: Also, the muslim ability to spread religion along trade routes in the next expansion seems almost too perfect for the Consumerists.
 
Looking over the game it seems like two religions' mechanics which might work well with consumerism are the Coptics and the Buddhists. For the Coptics there aren't any countries which have that religion so no one is losing out, and the holy sites can be transferred to the great centers of commerce where Consumerism can appear at in the game, Chicago, New York, Detroit, LA, and then maybe one other, Las Vegas to balance out things in the West or possibly New Orleans or St Louis to give an incentive to move south.

Alternatively, and this is the one I prefer, the karma system could be altered to be supply and demand, maybe supply being giving trade-income and demand giving morale or discipline. Another possibility is supply giving tax income and demand giving trade income. Or really any other combination of bonuses. Since it looks like only Vietnam is buddhist and playable in the game maybe they could be given a choice of gods instead, things like Ho Chi Minh and the like. Just a few ideas, and love the work you guys have done, keep it up!

EDIT: Also, the muslim ability to spread religion along trade routes in the next expansion seems almost too perfect for the Consumerists.
Karma would work, but the holy sites mechanic is currently used by the Atomicists.
 
The EU4 Standalone is live! This is a curated version of the mod designed for people who have EU4 but not CK2, or would just like to jump in to LAtE without having to play a whole game of AtE.

Get it on the EU4 Forum, or on the Steam Workshop
 
Ladies and Gentlemen I'm happy to announce that we're open to suggestions for national ideas. Mainly when they're converted from an odd combination of culture/religion and/or under represented or anything that we missed or if you have a better idea on how it should go. So here's the rules in making your part of America more American than your American neighbors.

1. Must arrange the whole idea in order starting with Traditions to Idea Tiers to Ambitions in bullet point
2. Must give the names of the Idea Tiers and their effects as well as their description
3. Who should be having these ideas be it the titles they hold to the culture they have and the faith they adhere to
4. Don't be a meanie

Note: we reserve the right in balancing/rearranging the effects (but I'll try to sneak something through)
 
Wow, love the result of this
eu4_5.png
eu4_6.png

Maybe, two things to be considered could be:
1. New formable nations (eg. Russia, Greater Arstotka)
2. Perhaps Great Britain, if it's possible, could be designed so its states are automatically in Britain itself instead of being set up in rich East coast provinces?


Currently I won't play straight away as my CK2 portion is unfinished, but I definitely look forward to playing out California in a more global age.
 
Currently I won't play straight away as my CK2 portion is unfinished, but I definitely look forward to playing out California in a more global age.

I recommend getting exploration first and head east as the Philippines will make you rich in trade and a chance to get strategic bonuses on tea and spices
 
Brilliant! We'd have 'Long After the End' for CK2-EU4, 'Long Long After the End' for EU4-V2, 'Way After the End' for V2-HoI4, and 'So Long After the End We're Basically Back Where We Started' for the bonus HoI4-CK2 conversion, when we inevitably cause a second cataclysm by nuking(? Demonic Invasion, Economic Collapse, and other world-ending catastrophes are available) everybody. Again.

Surely there should be a Stellaris stage in there.
 
Oh my God, this is amazing!


edit: You added Bizonia? Yes. Yes.

e2: The one thing I'd critique about the worldwide scenario as it current stands that Sub-Saharan Africa is surprisingly un-settled. I would've figured that some more states would have survived in one shape or another. There's a lot of fun real-life stuff that could be worked in there, like the Basters in Namibia or a resurgent Sultanate of Zanzibar or what-have-you.
 
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Oh my God, this is amazing!


edit: You added Bizonia? Yes. Yes.

e2: The one thing I'd critique about the worldwide scenario as it current stands that Sub-Saharan Africa is surprisingly un-settled. I would've figured that some more states would have survived in one shape or another. There's a lot of fun real-life stuff that could be worked in there, like the Basters in Namibia or a resurgent Sultanate of Zanzibar or what-have-you.

Oh my god, Ofaloaf likes our mod?? This is the best day ever!

The rest of the world is SUPER unfinished right now. We have plans to spruce up the middle east, but those are on hold pending the next update. You''ll notice that Botswana has received a little love, but isn't populated just yet - we'd also like to see Africa come more to life, so any ideas there are totally welcome.
 
Oh my God, this is amazing!


edit: You added Bizonia? Yes. Yes.

e2: The one thing I'd critique about the worldwide scenario as it current stands that Sub-Saharan Africa is surprisingly un-settled. I would've figured that some more states would have survived in one shape or another. There's a lot of fun real-life stuff that could be worked in there, like the Basters in Namibia or a resurgent Sultanate of Zanzibar or what-have-you.
Thank you so much, it really means a lot to have your approval.

Africa is definitely going to get some more love. It was one of the first areas I worked on when we started and as a result it's still basically the same placeholder tags I put there just to have something. But we are going to revisit it and add some more nations in the south.
 
Hey, you guys have done good! Just rejiggering the provinces and getting the converter side of it all working properly is amazing and commendable on its own, not even considering the AtE side of things.

The basic rule of thumb with AtE worldbuilding was to make everything a historical allusion, a pun based on a toponym or something a local might recognize and go "hey, neat". Very occasionally some pop culture reference would come in, but they weren't meant to predominate. You guys have done a good job following that spirit imo (although straight-up Arstotzka is a little on the nose :p) so this is sterling stuff.


*Of course, that all being said, I should add that my opinions are my own, the folks continuing to develop AtE may come up with their own cracking idea about some part of Africa/India/??? that they want to tie in with the mod, and that while this is certainly in the spirit of the original project I cannot stamp it and say "I dub thee canon".
 
Update! A number of changes (sorry for the lax updating) including:

-Several map updates
-Rejigging colonial regions and trade companies (expect more of this)
-Fixed a few bugs relating to colonial nations
-Added some new tags which can show up if the right titles get converted, some of them can also be formed in EU4 by decision (eventually all of them will)
-A handful of AtE religions now show up elsewhere in the world (in his house somewhere in the vicinity of Rapa Nui, dead Cthulhu lies dreaming)
-More national ideas, including a set for the Steel Brotherhood and Midwestern Brotherhood (should they be landed on conversion) courtesy of xyloz and the EU4 Fallout Mod team
-The Holy Columbian Confederacy no longer forbids adding provinces in North America
-Some new countries in South East Asia, and a formable tag for one who unifies that region
-Blanked out some vanilla events that shouldn't happen in this setting
-And probably more stuff I'm forgetting. It's been a couple of months. Sorry.
 
Update!

- Split up Great Britain into several Thelemic and Celticist nations
- Fixed a bug where vanilla rebels would still be present in certain provinces
- Taiwan is now Min culture instead of Cantonese
- Filled in the South American trade companies
- Added compatibility for @9Kbits's Judaism submod