Hi.
Basically, CK2 seems to have become much slower over the last few weeks all of a sudden in terms of ingame time passing. This is the case even on a fresh installation, with the game files validated and without any mods active, although I am using all DLC. For instance, a few weeks ago, when I started up a game at the Charlemagne start date, the days would really zoom by insanely fast on speed 6, at least for the first few months, before stabilizing to a solid pace. Now, this no longer happens, the game already starts at a much slower pace and becomes borderline unplayable after about 80 years. I've also noticed something similar happening with EU4.
I do not think this is an issue of processing power, as when I open up the task manager while running the game, I see that the CPU is never taxed beyond 60%, RAM never beyond 90%. That said, it does run significantly faster again when I edit landed_titles.txt and delete most empires except the immediate area I am playing in. This is a suboptimal solution to say the least, of course.
PC Specs:
Windows 10 Pro 64-Bit Version (10.0; Build 18363)
Processor: Intel(R) Core(TM) i5-4460 CPU 3.20 GHz (4 CPUs)
RAM: 8192MB
Disc Space: 13765 MB used, 1721 MB free
DirectX: Version 12
Graphics Card: NVIDIA GeForce GTX 970
Basically, CK2 seems to have become much slower over the last few weeks all of a sudden in terms of ingame time passing. This is the case even on a fresh installation, with the game files validated and without any mods active, although I am using all DLC. For instance, a few weeks ago, when I started up a game at the Charlemagne start date, the days would really zoom by insanely fast on speed 6, at least for the first few months, before stabilizing to a solid pace. Now, this no longer happens, the game already starts at a much slower pace and becomes borderline unplayable after about 80 years. I've also noticed something similar happening with EU4.
I do not think this is an issue of processing power, as when I open up the task manager while running the game, I see that the CPU is never taxed beyond 60%, RAM never beyond 90%. That said, it does run significantly faster again when I edit landed_titles.txt and delete most empires except the immediate area I am playing in. This is a suboptimal solution to say the least, of course.
PC Specs:
Windows 10 Pro 64-Bit Version (10.0; Build 18363)
Processor: Intel(R) Core(TM) i5-4460 CPU 3.20 GHz (4 CPUs)
RAM: 8192MB
Disc Space: 13765 MB used, 1721 MB free
DirectX: Version 12
Graphics Card: NVIDIA GeForce GTX 970
Last edited: