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BMN

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In the popular Civilization Series, once a game ends, the player is able to review a playback of the entire campaign. It ticks through the years (quickly or slowly depending on speed setting) and the player can watch empires rise and fall as they spread and blob the map with their colors. This was a really really cool feature. In fact, this could be used whenever a game ends, as in if you save and resign the game, you can watch the playback up until the date you quit, so you don't even need to finish the mega-campaign to view it. Also, it can viewed again at a later date, as it is saved along with the save game file. Sometimes in the middle of my civ games, I stop and quit the game just to check my developmental progress over time, using this super cool feature they have.

I think this would be a great addition to Paradox games, as these games are mostly about empire building. It's be cool to be able to watch a replay of the development of the world over the course of play up until the current/end date.
 
I would like to this in future paradox games as well.
 
I love the idea, it was the best part of Civilization gameplay - watching that replay :) It was also the only time when I could see how the distant nations were progressing before I met them.
 
It was something I was hoping to see when I first got into EU3, it would definitely be awesome to see them begin to implement it in their games, its just a perfect fit.
 
I would like to this in future paradox games as well.

I love the idea, it was the best part of Civilization gameplay - watching that replay :) It was also the only time when I could see how the distant nations were progressing before I met them.

It was something I was hoping to see when I first got into EU3, it would definitely be awesome to see them begin to implement it in their games, its just a perfect fit.

thanks for the positive support!

We should get a petition through to paradox or something. This would greatly enhance their games, and I for one am willing to pay a little extra for something that awesome.
 
great suggestion, I would love for this feature to be added. If you want you could use external software to record your game (and even upload it for people looking to buy the game you are playing). however it is a big drain on the system performance if you don't have an above average rig
 
I would love to see this feature included. Sometimes I’ll click between old saves at the load game screen to see how the map has changed over the years. It’s quite clunky to do that though, especially in the newer games that don’t load as quickly. Putting in a nice streamlined feature that allows me to see how that map changed fluidly would be awesome.
 
Something like this would be excellent! I loved that in civilization, and Paradox games are even better. so DEFINITELY +1 to this idea
 
Stupendous idea! This was a great feature in Civ and have always wanted to see it in some of my Paradox campaigns! My full support for adding such a feature.
 
Well, developers always read these forums, if they don't reply...Well, actually I don't why they wouldn't want to.

It's a great idea
 
Well, developers always read these forums, if they don't reply...Well, actually I don't why they wouldn't want to.

It's a great idea

Well they do listen and they probably will integrate it but they dont want to share the credit. happend with a couple things actually.
 
Is OP suggesting we have a save game file that logs the state of the world, for every day played in the game? I imagine that'd be pretty bloody hefty to store, and to process on-the-fly during playback.
 
Is OP suggesting we have a save game file that logs the state of the world, for every day played in the game? I imagine that'd be pretty bloody hefty to store, and to process on-the-fly during playback.

Civilization 5 did it. How hard can it be?
 
Civilization 5 did it. How hard can it be?
Thinking from a CK2 perspective, I imagine very. Consider that a savegame (essentially one of these daily snapshots) takes anywhere from 5 to 25 seconds to load, depending on how late-game you are. The amount of provinces, characters, ongoing events etc that would have to be read every second by the program makes it sound unfeasible in my eyes.

I don't know, perhaps I'm just skeptical of the ability of computers to handle such large queries quickly and continuously...

(Don't get me wrong, it'd be awesome...)