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Bleedingorange1

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Nov 23, 2003
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Playing as Germany, Vichy France had just fired and Spain's civil war was stalemated with the Nationalists holding the North and Republicans holding the South. I tried to ally with NS and had 0% chance. I declared war on Republican Spain and of course they joined the allies. I then tried to bring NS into my alliance 3 times with no success even though they were now at war with Britian. I finally got tired and just declared war on them.

There should be a trigger to increase NS's chance to join Germany to 100% if they find themselves at war with the Allies.
 
It does make sense that NS would join you in those circumstance, so I would have just used the "accept all" cheat to force them into my alliance.
 
germanwarmachin said:
It does make sense that NS would join you in those circumstance, so I would have just used the "accept all" cheat to force them into my alliance.

I prefer not to use "accept all". Once I use it, I tend to lose interest in that game and have to start over. I hope they can fix the issue in the next patch.
 
Well I only use the cheat when the game mechanics can't do something I know is possible, like your situation, both you and NS were at war with the same people, and had similar Gov't types.

If such a situation had developed irl, it is very likely NS would have joined the axis, unfortanitly such events are not in place so you just have to force it yourself.
 
Another thing that has to be done about Spain is to make it so that as a rule the Nationalists win; it really is ridiculous what is happening in the SCW every single time in DD 1.3a (I know it is not a CORE thing). I had heard it was all because of a typo in the AI files, does anyone here know how to fix it?
 
You can't adjust the AI chances for accepting alliances, etc in specific circumstances, And to be honest, even in the scenario you describe, Nat Spain may well want to sty out of the Global War (since it doesn't want the Allies landing in La Coruna, say) - though it would obviously want some further assistance, perhaps. Franco wanted a pretty steep price at the Hendaya meeting with Hitler, and this was after he had won.

We are looking at revising the SCW for the next version, in any case, to hopefully make it last more like the historical length, for one thing, as well as make the intervention possibilities more ongoing, and potentially therefore useful to each side.

Tim
 
HistoryMan said:
We are looking at revising the SCW for the next version, in any case, to hopefully make it last more like the historical length, for one thing
I'd be careful with that. In my current UK game it's June '40 and the SCW is still going. The last ground battle the two sides fought was over two years ago. They seem content to just stare at each other angrily across their borders, and occasionally fight at sea.
 
ShadoWarrior said:
I'd be careful with that. In my current UK game it's June '40 and the SCW is still going. The last ground battle the two sides fought was over two years ago. They seem content to just stare at each other angrily across their borders, and occasionally fight at sea.

That sounds more the like the AI going to sleep than anything else - that isn't anything we can really do much about. What we can do is tweak the battle odds for when to attack, etc. We are looking at the combat model in any case, to try and make battles produce more casualties and probably last somewhat longer, too.

Tim
 
Maybe make an event by which if RepSpain hasn't won by the historical date of the end of the war, they get annexed by NatSpain and the war is over? I tried 3 campaigns in CORE and in none of them was the SCW over by Sept. '39.
 
Well, this is my 6th CORE campaign and the only one in which the SCW has lasted beyond the Spring of '39. Regardless, there's something seriously wrong if the SCW lasts 3+ years. I've never seen it take that long in vanilla DD.
 
I usually see (and so do most others, in reports on our CORE/VIP/FODD/MM forum) the SCW ending in 1937 or early 38 (usually Nat Spain as winner, unless someone played as a favourable interventionist for Rep Spain, I'd say). Hence it usually doesn't last long enough, and we would rather like it to last longer, for the historical feel, if we can get it. We don't want to script events to force it, however.

Tim
 
HistoryMan said:
You can't adjust the AI chances for accepting alliances, etc in specific circumstances, And to be honest, even in the scenario you describe, Nat Spain may well want to sty out of the Global War (since it doesn't want the Allies landing in La Coruna, say) - though it would obviously want some further assistance, perhaps. Franco wanted a pretty steep price at the Hendaya meeting with Hitler, and this was after he had won.

We are looking at revising the SCW for the next version, in any case, to hopefully make it last more like the historical length, for one thing, as well as make the intervention possibilities more ongoing, and potentially therefore useful to each side.

Tim

That's the problem, NS was at war with the allies and still refused my alliance offer. That's not realistic and should be fixed. There's no way Franco tries to hold out for a higher price when he is facing extinction.
 
TovarishChapaev said:
Another thing that has to be done about Spain is to make it so that as a rule the Nationalists win; it really is ridiculous what is happening in the SCW every single time in DD 1.3a (I know it is not a CORE thing). I had heard it was all because of a typo in the AI files, does anyone here know how to fix it?

Find the \ai\switch\spr_civilwar.ai file, at the end of the file change:

enemy_handicap = {
SPR = 20
}
passivity = {
SPR = 85
}

to

enemy_handicap = {
SPA = 20
}
passivity = {
SPA = 85
}

IIRC this fix has been applied in CORE 0.31
 
ShadoWarrior said:
Well, this is my 6th CORE campaign and the only one in which the SCW has lasted beyond the Spring of '39. Regardless, there's something seriously wrong if the SCW lasts 3+ years. I've never seen it take that long in vanilla DD.
I'd argue that there's something right; it did last that long.