Can diplomacy be more moddable with the next patch? I'd like to be able to set starting relations and the rates at which relations change based on religion and culture.
If we can't get that we will be stuck with having to use events to make the AI do something. I mean other than the factions that attack each other because of the religion and culture differences. It's kinda ridiculous. The barbarians were all described as warlike, but they just sit there for hundreds of years in all my games heh. :wacko:
Everyone who agrees this will help give this thing a bump, comment, or something. That way the devs will know how important it is to us.
If we can't get that we will be stuck with having to use events to make the AI do something. I mean other than the factions that attack each other because of the religion and culture differences. It's kinda ridiculous. The barbarians were all described as warlike, but they just sit there for hundreds of years in all my games heh. :wacko:
Everyone who agrees this will help give this thing a bump, comment, or something. That way the devs will know how important it is to us.