A few more
1-The battles when taking a port shouldn't be automated. Where's the fun in that? How about having to get close enough to the fort with your fleet to be able to bombard it and knock out it's cannons in real time.
2-Let's add having to actually land a few battalions of marines into the city to capture it with the amount required fixed to the defenses and levels of the defenses (even after knocking out the fort's cannons, there are surely enemy marines to contend with?)
3-How about the economy? What about a fundamental aspect of any economy...taxes. Would enjoy being able to have and adjust taxes in towns and for said taxes to play an important part of the game's economy instead of just needing trade routes to have funds to build ect. Trade routes to said towns would surely bolster taxes ?
4-Throw in population happiness and the like which would have various effects on the game ..like losing a town to a rebellion if it's mis-managed ect.
5-Add the ability and the need for more and new buildings that we can build. For example..refer to #4.
1-The battles when taking a port shouldn't be automated. Where's the fun in that? How about having to get close enough to the fort with your fleet to be able to bombard it and knock out it's cannons in real time.
2-Let's add having to actually land a few battalions of marines into the city to capture it with the amount required fixed to the defenses and levels of the defenses (even after knocking out the fort's cannons, there are surely enemy marines to contend with?)
3-How about the economy? What about a fundamental aspect of any economy...taxes. Would enjoy being able to have and adjust taxes in towns and for said taxes to play an important part of the game's economy instead of just needing trade routes to have funds to build ect. Trade routes to said towns would surely bolster taxes ?
4-Throw in population happiness and the like which would have various effects on the game ..like losing a town to a rebellion if it's mis-managed ect.
5-Add the ability and the need for more and new buildings that we can build. For example..refer to #4.