I can't imagine how else the mechanics of forcing Tzimisce to sleep in a coffin with native soil could be implemented
As far as i know, all you technicaly need is a bag of dirt ... not even particulary big one ... lets say, size of a purse +/- ?
I dont really know how will our protagonist be awaken in the beginning, but since they would be Tzimisce at that point, my bet would be that wherewer they were resting, they had to have that bag present.
So ... kinda meh in my opinion.
Basicaly you would play with no bane whatsoever. :-/
Nosferatu are known for "giving" exceptionally beautiful and vain people the transformation into Nosferatu. This in itself provides a great excuse to implement just such a story into the game (a series of missions for Nosferatu Phyre) ending with the creation of a "Cainite child" from an influencer/model/celebrity who owed her comfortable life and considerable wealth to her beauty and numerous plastic surgeries, while treating everyone who earned less than her like garbage.
This type of story would perfectly show the face of Nosferatu as, in a sense, avengers of the wrongs of the poorest. Not to mention that it would be a bull's eye when it comes to showing modern society in which we currently have a lot of such pathological celebrities.
I kinda like this idea ...
Not sure tho how would it fit to overall narative of this game ...
I mean, if it would be a sidequest during the main story ... i would say its a weird one, since our protagonist should probably be more concerned about someone saping their power, rather than giving some petty mortal a lesson ... especialy theese days, where almost every mortal is petty and worthy of such punishment embrace. -_-
If it would happen after the story tho! Then it would be a bit too little to stand on its own legs. :-/
Ergo:
Personaly, i would like to see such thing in next VtM game (
yes, i know Paradox said that they wont be doing any ... that dont mean nobody will, after all, even Baldur's Gate was ressurected eventualy).
And if i may dream really big for a few seconds:
Can you imagine series of VtM RPG's that would tell the same tale from perspective of different participants, who would affect each other?
(
This is not the point, but something i would love to see in some game one day ...)
VtM: Ventrue ... where protagonist would get to become new prince.
VtM: Toreador ... where protagonist would need to deal with the fact that Ventrue cut them off the power.
And ofc. VtM: Nosferatu ... where protagonist would spy and provide intel on both sides from previous games.
Where our Nosferatu protagonist would have option to work with several people, of wich some would be willing to work with him only as he is, others would be contact trough other means(like dead boxes, emails and stuff) and some of them would never deal with him, unless he is under effect of Mask of Thousand faces ...
And in later acts, our Nosferatu would be given a permit to embrace one childe ... s/he would be able to pick any of those who they worked with so far ... some of them would betray us, some of them would be loayal, some of them would walk into sun ... etc.
In short: Let that decision mean something bigger!