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Sadly, I'm no longer on CK2 (being moved around is the life of the AI programmer) so you probably won't see anything more from me until the next time I'm working on CK2. Still, next patch (whenever/whichever that is) should contain a lot of goodies.

what! this is rubbish!

oh well; my guess that you have either been moved to east vs west of vic 2 heart of darkness or EU4 lol so not very specific lol.........

but thanks for the things you have done. Please tell us when your back on CK2!
 
sugg : adding a parameter to defines to activate/desactivate automatic cultural renaming.
 
Sadly, I'm no longer on CK2 (being moved around is the life of the AI programmer) so you probably won't see anything more from me until the next time I'm working on CK2. Still, next patch (whenever/whichever that is) should contain a lot of goodies.

make us a good eu4 ai :)
 
1.09 added at_sea as a trigger.

Could you add the ability to use more modifiers in laws, for example build_time/build_cost_modifier, retinuesize, and more opinions for use in modifiers (such as vassal_opinion). Currently none of these have any real effect when used (even if they appear in the tooltip).
 
Thank you for your contributions wiz!

Hopefully you will be moved to vicky2. One of the best games, but god damn, he AI is kind of braindead.
 
Sadly, I'm no longer on CK2 (being moved around is the life of the AI programmer) so you probably won't see anything more from me until the next time I'm working on CK2. Still, next patch (whenever/whichever that is) should contain a lot of goodies.

This is sad news...
 
Something in defines to allow for direct vassals to get nicknames. Nicknames are part of what makes the game fun, and it's a shame, I think, that they're restricted to independent rulers at the moment.
 
Something in defines to allow for direct vassals to get nicknames. Nicknames are part of what makes the game fun, and it's a shame, I think, that they're restricted to independent rulers at the moment.

This. Also vasalls hat nicknames... I only say Henry the Lion, for exemple.
 
Vassals can get nicknames if they rebel from their liege and thus don't have a liege temporarily, I think.
 
+1 for the OP

I'd add: The ability to mod the medium number of kids a given culture/religious group can have in their lifespan (for fantasy mods with different races, or immortal races)
 
- Editable Units maybe/ if i wanted to make a warhammer mod i dont want Orcs being humans.

+1 because moddability should increase everywhare!
 
Moved these five to "implemented suggestions" since they were implemented in 1.092:

  • Export the chance of death from old age into defines
  • Export the hardcoded chances of death into defines
  • Export the multipliers and maxes for opinion from prestige and piety to defines
  • Export the % of counties needed to form duchies/kingdoms/empires to defines
  • Dynasty condition works with specific IDs, not just ROOT/PREV/etc
If I've missed anything please do tell.
 
Hopefully this will be possible to achieve, still it is a real possibility that they will implement some of this because paradox really listens to community.
They've already implemented quite a bit of it, so they're definitely listening.