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I'd like to elaborate a bit on "More raid related conditions/scopes (E.G: is_raiding = yes, raiding = ROOT, on_action for when loot is returned)".
The way I gather, there's absolutely no way to arrange who can raid other than through religion at the moment? Casus Belli like conditions defining both attackers and targets would've been great. Otherwise the feature is a cruel tease for modders. :glare:
 
My attempts in this have failed up to now, so here is my request:
The possibility to create new interfaces by religion, for example, there is a zoroastrian_interface in the gfx folder, let me create a classical_interface for a hellenic religion, the folder would contain the same files than the zoroastrian one, namely, the religious map mode and religious tab buttons plus the whole religion tab.
 
Could you also add the homeland attrition penalty to moddable things list? Right now you either have it against others and are immune for it, or you take it. I'd like to make some more variations on that one.
 
My attempts in this have failed up to now, so here is my request:
The possibility to create new interfaces by religion, for example, there is a zoroastrian_interface in the gfx folder, let me create a classical_interface for a hellenic religion, the folder would contain the same files than the zoroastrian one, namely, the religious map mode and religious tab buttons plus the whole religion tab.
Added "More moddable UI, E.G., being able to make specific UIs for specific groups"
Could you also add the homeland attrition penalty to moddable things list? Right now you either have it against others and are immune for it, or you take it. I'd like to make some more variations on that one.
Added "Make homeland attrition more moddable, E.G., being able to have several types of it of varying severity and varying tech longevity"
 
Make difficulty usable for general modding, e.g. by adding a condition like difficulty = hard or global flags like has_global_flag = difficulty_very_hard.
Great idea.
Added as "Add conditions to check the difficulty level, E.G., difficulty = hard, and higher_difficulty_than = easy"
 
I am The_13th_Ronin and I approve this message.
 
-Merchant portrait graphics should be moddable to be different for any culture

-Clothes graphics sets should be moddable to be worn only during a set timeframe (e.g.: from 1100 to 1199, from 1200 to 1399, and so on)
 
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Add condition "matrilineal_marriage = yes/no" in religions.

Also, how about a religion condition "other_religion_marriage = yes/no", which would allow the women of that religion to marry men (or men to matrilineally marry women if allowed) of a different religion (whether or not the other religion allows other_religion_marriage). Or really just any way to turn off or tune down the "is a filthy heathen" 5-minus on marriages.
 
Also, how about a religion condition "other_religion_marriage = yes/no", which would allow the women of that religion to marry men (or men to matrilineally marry women if allowed) of a different religion (whether or not the other religion allows other_religion_marriage). Or really just any way to turn off or tune down the "is a filthy heathen" 5-minus on marriages.

+1

Rather pertinently, it makes mods a bit strange.
 
Add condition "matrilineal_marriage = yes/no" in religions.

Also, how about a religion condition "other_religion_marriage = yes/no", which would allow the women of that religion to marry men (or men to matrilineally marry women if allowed) of a different religion (whether or not the other religion allows other_religion_marriage). Or really just any way to turn off or tune down the "is a filthy heathen" 5-minus on marriages.

Both added:

  • Add condition "matrilineal_marriage = yes/no" in religions
  • Add condition "other_religion_marriage = yes/no" in religions (allow marrying members of other religious groups)
 
I am not sure if the signing is still going on, but I want improved moddability for graphics, especially European medieval unit models. The dlc is good, but the CK2 non dlc models are horrible, especially the fantasyish looking heraldric knight model. I want to sign for period specific models(if possible) and the ability to import meshes for unit models in-game.