Could there be a way to reward modded honorary titles to children? I used to be able to award my modded honorary titles to my newborn heirs, but since Reaper's Due, I can no longer do this.
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This is more a question than a suggestionIs the siege event to capture prisoners hard coded? There doesn't seem to be a method (that doesn't involve using "at_location = ROOT" with your ruler) that allows you to scope to a province in order to trigger an event that emulates it.
"siege_agot.2" event from AGOT requires your ruler to be a commander at the province in order to capture whoever is in the castle, is there an alternative to this? It is already possible to capture prisoners from an event without having your ruler there but I can't seem to find it.
Come to https://forum.paradoxplaza.com/forum/index.php?threads/modding-quick-questions.589686/ for such modding advice.Is the siege event to capture prisoners hard coded? There doesn't seem to be a method (that doesn't involve using "at_location = ROOT" with your ruler) that allows you to scope to a province in order to trigger an event that emulates it.
"siege_agot.2" event from AGOT requires your ruler to be a commander at the province in order to capture whoever is in the castle, is there an alternative to this? It is already possible to capture prisoners from an event without having your ruler there but I can't seem to find it.
desc = {
trigger = {
blabla
}
text = wat
}
desc = {
trigger = {
nono
}
text = dafuq
}
You already can, they are also done in the desc = { block for some reason. They follow the same logic but instead of text = 123 you do picture = xyz.We can currently make descriptions dynamic with
Code:desc = { trigger = { blabla } text = wat } desc = { trigger = { nono } text = dafuq }
It would be nice to be able to do the same with pictures. Not just cultural and religious, but in the same way tied to any conditions. Would that be hard to implement?
desc = {
trigger = {
abc
}
picture = xyz
}
# Version 1
desc = {
text = EVTDESCA_ZE_12040 # Old hat doesn't fit, or will it?
picture = GFX_evt_guardian
trigger = {
has_character_flag = child_willful_version_1
}
}
You already can, they are also done in the desc = { block for some reason. They follow the same logic but instead of text = 123 you do picture = xyz.
It would be nice to have a way to interact with the wealth stored in a province - perhaps allow wealth, scaled_wealth, transfer_wealth, transfer_scaled_wealth, and clear_wealth to work in province scopes.
It would be nice to have a way to interact with the wealth stored in a province - perhaps allow wealth, scaled_wealth, transfer_wealth, transfer_scaled_wealth, and clear_wealth to work in province scopes.
I think the name is just 'loot'.Yes, I was referring to the wealth you can loot from a province, as lackninja9939 said. Currently, there don't seem to be any commands to add to, remove from, to transfer it.
Is there a more accurate term for this?
religion_allows_female_dueling_trigger = {
OR = {
religion = buddhist
religion = bogomolist
}
}