I figured it was time to start this, and trust me when I say Stellaris for all its vaunted moddability is lacking in a number key specific ways.
First and foremost, we need a decisions system akin to the intrigue and targeted decisions options we see in Crusader Kings II. In a game such as Stellaris with so many descrete objects, the ability to expressly effect one particular object or another within the event system is absolutely crucial...
First and foremost, we need a decisions system akin to the intrigue and targeted decisions options we see in Crusader Kings II. In a game such as Stellaris with so many descrete objects, the ability to expressly effect one particular object or another within the event system is absolutely crucial...
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