• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Gewar

Recruit
30 Badges
Aug 10, 2012
4
0
  • Cities: Skylines - Snowfall
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Age of Wonders: Planetfall - Revelations
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Cities: Skylines - Campus
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Age of Wonders III
  • Cities: Skylines - Natural Disasters
  • Dungeonland
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • Cities: Skylines
  • War of the Roses
  • Warlock 2: The Exiled
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Magicka
  • Leviathan: Warships
  • King Arthur II
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
Two random suggestions from the perspective of begginner player:
1) In unit overview - attack actions have listed damage - it would be hlepful, if there would be range and AP cost in addition to that (i know I can mouse over on those, but it is just one more layer and makes learning a little more tedius).
2) The strategic map could use a little more readibility.
- It looks very nice, but it is hard to spot strategic locations on it (the minor ones - repair stations etc.).
- Also, it is not obvius that NPC races and neutral cities are some things you could interact with (it would be nice to differiene them a little more from neutral monsters guarding treasures).

Thanks a lot for a great game - I hope I'll figure it out soon and will have tons of hours of fun with it.