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workesOG

Recruit
May 27, 2022
1
0
Description
Colonists and UI regarding specialisations bugged


Windows


GoG

What is your game version?
1011140

What DLC do you have installed?
Space Race, Green Planet, Below and Beyond, Stellaris Dome Set, Marsvision Song Contest, Colony Design Set, Project Laika, In-Dome Buildings Pack

Please explain your issue is in as much detail as possible.
Some things that require specialization, lets take my fungal farm for example, appears to have 1/6 botanists working there. This is my only botanist building, and so when I go on the jobs information panel in the top right and see I have 9 available, it makes me wonder what the remaining 8 are doing. Going into my colonists tab to look at how many botanists I have manually reveals a completely new number, being 6, of which 2 are renegades. To me this means that 4 botanists are available for working right? So why do I only have 1 in my fungal farm. Also, regardless of if I have 2 or 4 available botanists, it bugs me further that the university calculates that I have need for exactly 0 botanists to be trained there. What the hell is going on? It's like 4 different save games that are colliding or something weird. I'll provide screenshots so you can see these contradictive numbers.

What I have tried:
- Checking my botanists are not in other workplaces (They are not, also on the colonist screen all 4 available botanists show as being assigned to the fungal farm, despite only 1/6 when I click on the farm itself)
- Reloading save
- Restarting game
- Restarting PC
- Reinstalling entire game

Can you replicate the issue?
It's constant, and makes the game entirely unplayable


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