Description
Fusion reactor mini-mystery doesn't do what it says
Windows
Steam
What is your game version?
Below and beyond hotfix 1 (but not a below and beyond problem)
What DLC do you have installed?
Space Race, Green Planet, Below and Beyond, Stellaris Dome Set, Marsvision Song Contest, Colony Design Set, Project Laika, In-Dome Buildings Pack
Please explain your issue is in as much detail as possible.
I got a mini-mystery to build a prototype fusion reactor after discovering the fusion tech. It said it would take away 30% research for 3 sols, but it did not. Then, after it was over, it still gave me a fusion prefab, but it also gave me a 10% bonus on the fusion reactor tech, which is the tech that triggers the mystery? So it gives you a bonus to a teach that has to be already researched when the tech is developed?
Can you replicate the issue?
attached save files.
Attachments
File(s) attached
Fusion reactor mini-mystery doesn't do what it says
Windows
Steam
What is your game version?
Below and beyond hotfix 1 (but not a below and beyond problem)
What DLC do you have installed?
Space Race, Green Planet, Below and Beyond, Stellaris Dome Set, Marsvision Song Contest, Colony Design Set, Project Laika, In-Dome Buildings Pack
Please explain your issue is in as much detail as possible.
I got a mini-mystery to build a prototype fusion reactor after discovering the fusion tech. It said it would take away 30% research for 3 sols, but it did not. Then, after it was over, it still gave me a fusion prefab, but it also gave me a 10% bonus on the fusion reactor tech, which is the tech that triggers the mystery? So it gives you a bonus to a teach that has to be already researched when the tech is developed?
Can you replicate the issue?
attached save files.
Attachments
File(s) attached
Attachments
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