Description
late game power network bugs (win10)
Windows
Steam
What is your game version?
227,923
Please explain your issue is in as much detail as possible.
so during my current playthrough ive gotten quite far into the game, currently sitting around 5000 colonists though that is after a large amount died due to the issues with power.
im unsure what caused the issues to arise but at some point in the game buildings just decided to become unpowered, at first i thought i didnt have enough power but currently my colony is 22,000 power (out of a required 11,000) mostly from fusion reactors working at all shifts. later after somehow fixing one of my domes not having power, i disconnected an unused power cable, which caused the dome to loose power again, and replacing it didnt fix the power issue.
to prove even further that it was an issue with the game and not me i disconnected one of my groups of mines and gave them a large amount of sterling generators, far more than needed, and yet only half of the mines function despite being all connected (just like with the domes and other buildings, the non-functional buildings consider themselves to be apart of a separate power 'network' (this setup is shown in attachments)
Can you replicate the issue?
issue can be found and replicated all over this save, however spending another 40 hours to reach this point of the game on another save isnt something i really want to do
Attachments
late game power network bugs (win10)
Windows
Steam
What is your game version?
227,923
Please explain your issue is in as much detail as possible.
so during my current playthrough ive gotten quite far into the game, currently sitting around 5000 colonists though that is after a large amount died due to the issues with power.
im unsure what caused the issues to arise but at some point in the game buildings just decided to become unpowered, at first i thought i didnt have enough power but currently my colony is 22,000 power (out of a required 11,000) mostly from fusion reactors working at all shifts. later after somehow fixing one of my domes not having power, i disconnected an unused power cable, which caused the dome to loose power again, and replacing it didnt fix the power issue.
to prove even further that it was an issue with the game and not me i disconnected one of my groups of mines and gave them a large amount of sterling generators, far more than needed, and yet only half of the mines function despite being all connected (just like with the domes and other buildings, the non-functional buildings consider themselves to be apart of a separate power 'network' (this setup is shown in attachments)
Can you replicate the issue?
issue can be found and replicated all over this save, however spending another 40 hours to reach this point of the game on another save isnt something i really want to do
Attachments
Attachments
Upvote
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